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G4INCLBook.hh
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file G4INCLBook.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// INCL++ intra-nuclear cascade model
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// Alain Boudard, CEA-Saclay, France
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// Joseph Cugnon, University of Liege, Belgium
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// Jean-Christophe David, CEA-Saclay, France
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// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
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// Sylvie Leray, CEA-Saclay, France
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// Davide Mancusi, CEA-Saclay, France
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//
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#define INCLXX_IN_GEANT4_MODE 1
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#include "
globals.hh
"
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#ifndef G4INCLBook_hh
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#define G4INCLBook_hh 1
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#include <map>
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#include "
G4INCLIAvatar.hh
"
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namespace
G4INCL {
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class
Book
{
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public
:
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Book
() {
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reset
();
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}
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~Book
() {};
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void
reset
() {
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nAcceptedCollisions
= 0;
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nBlockedCollisions
= 0;
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nAcceptedDecays
= 0;
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nBlockedDecays
= 0;
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currentTime
= 0.0;
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firstCollisionTime
= 0.0;
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firstCollisionXSec
= 0.0;
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firstCollisionSpectatorPosition
= 0.0;
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firstCollisionSpectatorMomentum
= 0.0;
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firstCollisionIsElastic
=
false
;
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nAvatars
[
SurfaceAvatarType
] = 0;
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nAvatars
[
CollisionAvatarType
] = 0;
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nAvatars
[
DecayAvatarType
] = 0;
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nAvatars
[
ParticleEntryAvatarType
] = 0;
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nCascading
= 0;
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nEmittedClusters
= 0;
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nEnergyViolationInteraction
= 0;
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};
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void
incrementAcceptedCollisions
() {
nAcceptedCollisions
++; };
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void
incrementBlockedCollisions
() {
nBlockedCollisions
++; };
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void
incrementAcceptedDecays
() {
nAcceptedDecays
++; };
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void
incrementBlockedDecays
() {
nBlockedDecays
++; };
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void
incrementAvatars
(
AvatarType
type) {
nAvatars
[type]++; };
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void
incrementCascading
() {
nCascading
++; }
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void
decrementCascading
() {
nCascading
--; }
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void
incrementEmittedClusters
() {
nEmittedClusters
++; }
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void
incrementEnergyViolationInteraction
() {
nEnergyViolationInteraction
++; }
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void
setFirstCollisionTime
(
const
G4double
t
) {
firstCollisionTime
=
t
; };
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G4double
getFirstCollisionTime
()
const
{
return
firstCollisionTime
; };
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void
setFirstCollisionXSec
(
const
G4double
x
) {
firstCollisionXSec
=
x
; };
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G4double
getFirstCollisionXSec
()
const
{
return
firstCollisionXSec
; };
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void
setFirstCollisionSpectatorPosition
(
const
G4double
x
) {
firstCollisionSpectatorPosition
=
x
; };
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G4double
getFirstCollisionSpectatorPosition
()
const
{
return
firstCollisionSpectatorPosition
; };
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void
setFirstCollisionSpectatorMomentum
(
const
G4double
x
) {
firstCollisionSpectatorMomentum
=
x
; };
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G4double
getFirstCollisionSpectatorMomentum
()
const
{
return
firstCollisionSpectatorMomentum
; };
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void
setFirstCollisionIsElastic
(
const
G4bool
e
) {
firstCollisionIsElastic
=
e
; };
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G4bool
getFirstCollisionIsElastic
()
const
{
return
firstCollisionIsElastic
; };
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void
setCurrentTime
(
G4double
t
) {
currentTime
=
t
; };
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G4double
getCurrentTime
()
const
{
return
currentTime
; };
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G4int
getAcceptedCollisions
()
const
{
return
nAcceptedCollisions
; };
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G4int
getBlockedCollisions
()
const
{
return
nBlockedCollisions
; };
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G4int
getAcceptedDecays
()
const
{
return
nAcceptedDecays
; };
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G4int
getBlockedDecays
()
const
{
return
nBlockedDecays
; };
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G4int
getAvatars
(
AvatarType
type)
const
{
return
nAvatars
.find(type)->second; };
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G4int
getCascading
()
const
{
return
nCascading
; };
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G4int
getEmittedClusters
()
const
{
return
nEmittedClusters
; };
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G4int
getEnergyViolationInteraction
()
const
{
return
nEnergyViolationInteraction
; };
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private
:
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G4int
nAcceptedCollisions
;
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G4int
nBlockedCollisions
;
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G4int
nAcceptedDecays
;
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G4int
nBlockedDecays
;
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G4double
currentTime
;
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G4double
firstCollisionTime
;
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G4double
firstCollisionXSec
;
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G4double
firstCollisionSpectatorPosition
;
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G4double
firstCollisionSpectatorMomentum
;
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G4bool
firstCollisionIsElastic
;
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std::map<AvatarType,G4int>
nAvatars
;
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G4int
nCascading
;
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G4int
nEmittedClusters
;
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G4int
nEnergyViolationInteraction
;
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};
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}
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#endif
geant4
tree
geant4-10.6-release
source
processes
hadronic
models
inclxx
utils
include
G4INCLBook.hh
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:45
using
1.8.2 with
ECCE GitHub integration