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G4OpenGLImmediateWin32.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// OpenGLImmediateWin32 graphics system factory.
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#ifndef G4OPENGLIMMEDIATEWIN32_HH
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#define G4OPENGLIMMEDIATEWIN32_HH
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#include "
G4VGraphicsSystem.hh
"
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class
G4OpenGLImmediateWin32
:
public
G4VGraphicsSystem
{
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public
:
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G4OpenGLImmediateWin32
();
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G4VSceneHandler
*
CreateSceneHandler
(
const
G4String
&
name
=
""
);
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G4VViewer
*
CreateViewer
(
G4VSceneHandler
&,
const
G4String
&
name
=
""
);
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};
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#endif
geant4
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geant4-10.6-release
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OpenGL
include
G4OpenGLImmediateWin32.hh
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Jin Huang
. updated:
Wed Jun 29 2022 17:25:56
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