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G4HadProjectile.hh
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26 #ifndef G4HadProjectile_hh
27 #define G4HadProjectile_hh
28 
29 #include "globals.hh"
30 #include "G4Material.hh"
31 #include "G4ParticleDefinition.hh"
32 #include "G4LorentzVector.hh"
33 #include "G4ThreeVector.hh"
34 #include "G4LorentzRotation.hh"
35 
36 class G4Track;
37 class G4DynamicParticle;
38 
40 {
41 public:
43  G4HadProjectile(const G4Track &aT);
46 
47  void Initialise(const G4Track &aT);
48 
49  inline const G4Material * GetMaterial() const;
50  inline const G4ParticleDefinition * GetDefinition() const;
51  inline const G4LorentzVector & Get4Momentum() const;
52  inline const G4ThreeVector & GetMomentumDirection() const;
54  inline G4double GetKineticEnergy() const;
55  inline G4double GetTotalEnergy() const;
56  inline G4double GetTotalMomentum() const;
57  inline G4double GetGlobalTime() const;
58  inline G4double GetBoundEnergy() const;
59  inline void SetGlobalTime(G4double t);
60  inline void SetBoundEnergy(G4double e);
61 
62 private:
63 
65 
66  // hide assignment operator as private
69 
70  const G4Material * theMat;
79 };
80 
82 {
83  return theMat;
84 }
85 
87 {
88  return theDef;
89 }
90 
92 {
93  return theMom;
94 }
95 
97 {
98  return toLabFrame;
99 }
100 
102 {
103  return theDirection;
104 }
105 
107 {
108  return theMom.e();
109 }
110 
112 {
113  return theMom.pz();
114 }
115 
117 {
118  return theKinEnergy;
119 }
120 
122 {
123  return theTime;
124 }
125 
127 {
128  return theBoundEnergy;
129 }
130 
132 {
133  theTime = t;
134 }
135 
137 {
138  theBoundEnergy = e;
139 }
140 
141 #endif