| ActiveElements() | G4RDVCrossSectionHandler | protected |
| BuildCrossSectionsForMaterials(const G4DataVector &energyVector, const G4DataVector *energyCuts) | G4RDBremsstrahlungCrossSectionHandler | protectedvirtual |
| BuildMeanFreePathForMaterials(const G4DataVector *energyCuts=0) | G4RDVCrossSectionHandler | |
| Clear() | G4RDVCrossSectionHandler | |
| CreateInterpolation() | G4RDVCrossSectionHandler | protectedvirtual |
| FindValue(G4int Z, G4double e) const | G4RDVCrossSectionHandler | |
| FindValue(G4int Z, G4double e, G4int shellIndex) const | G4RDVCrossSectionHandler | |
| G4RDBremsstrahlungCrossSectionHandler(const G4RDVEnergySpectrum *spectrum, G4RDVDataSetAlgorithm *interpolation) | G4RDBremsstrahlungCrossSectionHandler | |
| G4RDBremsstrahlungCrossSectionHandler(const G4RDBremsstrahlungCrossSectionHandler &) | G4RDBremsstrahlungCrossSectionHandler | private |
| G4RDVCrossSectionHandler() | G4RDVCrossSectionHandler | |
| G4RDVCrossSectionHandler(G4RDVDataSetAlgorithm *interpolation, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99) | G4RDVCrossSectionHandler | |
| GetInterpolation() const | G4RDVCrossSectionHandler | inlineprotected |
| Initialise(G4RDVDataSetAlgorithm *interpolation=0, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int numberOfBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99) | G4RDVCrossSectionHandler | |
| interp | G4RDBremsstrahlungCrossSectionHandler | private |
| LoadData(const G4String &dataFile) | G4RDVCrossSectionHandler | |
| LoadShellData(const G4String &dataFile) | G4RDVCrossSectionHandler | |
| NumberOfComponents(G4int Z) const | G4RDVCrossSectionHandler | protected |
| operator=(const G4RDBremsstrahlungCrossSectionHandler &right) | G4RDBremsstrahlungCrossSectionHandler | private |
| PrintData() const | G4RDVCrossSectionHandler | |
| SelectRandomAtom(const G4MaterialCutsCouple *couple, G4double e) const | G4RDVCrossSectionHandler | |
| SelectRandomElement(const G4MaterialCutsCouple *material, G4double e) const | G4RDVCrossSectionHandler | |
| SelectRandomShell(G4int Z, G4double e) const | G4RDVCrossSectionHandler | |
| theBR | G4RDBremsstrahlungCrossSectionHandler | private |
| ValueForMaterial(const G4Material *material, G4double e) const | G4RDVCrossSectionHandler | |
| ~G4RDBremsstrahlungCrossSectionHandler() | G4RDBremsstrahlungCrossSectionHandler | |
| ~G4RDVCrossSectionHandler() | G4RDVCrossSectionHandler | virtual |