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DetectorMessenger.cc
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34 // DetectorMessenger
35 //
36 // Created: 20.06.08 V.Ivanchenko
37 //
38 // Modified:
39 //
41 //
42 
43 #include "DetectorMessenger.hh"
44 
45 #include "DetectorConstruction.hh"
46 #include "G4UIdirectory.hh"
47 #include "G4UIcmdWithABool.hh"
48 #include "G4UIcmdWithAString.hh"
49 #include "G4UIcmdWithAnInteger.hh"
50 #include "G4UIcmdWith3Vector.hh"
53 #include "HistoManager.hh"
55 #include "G4VModularPhysicsList.hh"
56 
57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
58 
60 :G4UImessenger(), fDetector(Det)
61 {
62  ftestDir = new G4UIdirectory("/testhadr/");
63  ftestDir->SetGuidance(" Hadronic Extended Example.");
64 
65  fmatCmd = new G4UIcmdWithAString("/testhadr/TargetMat",this);
66  fmatCmd->SetGuidance("Select Material for the target");
67  fmatCmd->SetParameterName("tMaterial",false);
70 
71  fmat1Cmd = new G4UIcmdWithAString("/testhadr/WorldMat",this);
72  fmat1Cmd->SetGuidance("Select Material for world");
73  fmat1Cmd->SetParameterName("wMaterial",false);
76 
77  fRDCmd = new G4UIcmdWithABool("/testhadr/RadDecay",this);
78  fRDCmd->SetGuidance("Enable radioactive decay");
79  fRDCmd->SetParameterName("RD",false);
81  fRDCmd->SetToBeBroadcasted(false);
82 
83  frCmd = new G4UIcmdWithADoubleAndUnit("/testhadr/TargetRadius",this);
84  frCmd->SetGuidance("Set radius of the target");
85  frCmd->SetParameterName("radius",false);
86  frCmd->SetUnitCategory("Length");
87  frCmd->SetRange("radius>0");
89  frCmd->SetToBeBroadcasted(false);
90 
91  flCmd = new G4UIcmdWithADoubleAndUnit("/testhadr/TargetLength",this);
92  flCmd->SetGuidance("Set length of the target");
93  flCmd->SetParameterName("length",false);
94  flCmd->SetUnitCategory("Length");
95  flCmd->SetRange("length>0");
97  flCmd->SetToBeBroadcasted(false);
98 
99 }
100 
101 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
102 
104 {
105  delete fmatCmd;
106  delete fmat1Cmd;
107  delete fRDCmd;
108  delete frCmd;
109  delete flCmd;
110  delete ftestDir;
111 }
112 
113 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
114 
115 void DetectorMessenger::SetNewValue(G4UIcommand* command, G4String newValue)
116 {
117  if( command == fmatCmd ) {
118  fDetector->SetTargetMaterial(newValue);
119  } else if( command == fmat1Cmd ) {
120  fDetector->SetWorldMaterial(newValue);
121  } else if( command == frCmd ) {
123  } else if( command == flCmd ) {
125  } else if( command == fRDCmd ) {
126  if(fRDCmd->GetNewBoolValue(newValue)) {
129  }
130  }
131 }
132 
133 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
134