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G4CollisionNN.hh
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27 
28 #ifndef G4CollisionNN_h
29 #define G4CollisionNN_h
30 
31 #include "globals.hh"
32 #include "G4GeneralNNCollision.hh"
33 #include "G4CollisionVector.hh"
34 #include "G4VCrossSectionSource.hh"
35 #include <vector>
36 
37 class G4KineticTrack;
38 
40 {
41 
42 public:
43 
44  G4CollisionNN();
45 
46  virtual ~G4CollisionNN();
47 
48  G4bool operator==(const G4CollisionNN &right) const;
49  G4bool operator!=(const G4CollisionNN &right) const;
50 
51  virtual G4String GetName() const { return "NN CollisionComposite"; }
52 
53  virtual G4double CrossSection(const G4KineticTrack& trk1,
54  const G4KineticTrack& trk2) const;
55 
56 private:
59 
60 
61 protected:
62 
64  virtual const G4VAngularDistribution* GetAngularDistribution() const { return 0; }
65 
66  virtual const G4CollisionVector* GetComponents() const { return components; }
67 
68  virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const;
69 
70 private:
71 
73 
75 
76  std::vector<G4String> colliders1;
77  std::vector<G4String> colliders2;
78 };
79 
80 #endif