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GB05BOptnSplitAndKillByCrossSection.hh
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30 
31 #ifndef GB05BOptnSplitAndKillByCrossSection_hh
32 #define GB05BOptnSplitAndKillByCrossSection_hh 1
33 
34 #include "G4VBiasingOperation.hh"
35 #include "G4ParticleChange.hh"
36 
37 
39 public:
40  // -- Constructor :
42  // -- destructor:
44 
45 public:
46  // ----------------------------------------------
47  // -- Methods from G4VBiasingOperation interface:
48  // ----------------------------------------------
49  // -- Unused:
50  virtual const G4VBiasingInteractionLaw*
52  G4ForceCondition& ) final
53  {return 0;}
54  virtual G4VParticleChange*
56  const G4Track*,
57  const G4Step*,
58  G4bool& ) final
59  {return 0;}
60 
61  // -- Used methods ("non-physics biasing methods"):
62  // ------------------------------------------------
63  // -- Method to return the distance or the condition under which
64  // -- requesting the biasing.
65  // -- Here this distance will be sampled according the exponential
66  // -- interaction law, using the interaction length passed to the
67  // -- method SetInteractionLength(G4double) below.
68  virtual G4double
70  G4double,
71  G4ForceCondition* condition ) final;
72  // -- Method the generate the final state, which is made of the primary
73  // -- with half of its original weight, and a clone of it.
74  virtual G4VParticleChange*
76  const G4Step* ) final;
77 
78  // -- Specific to this example:
79  // ----------------------------
80  void SetInteractionLength(G4double interactionLength )
81  {
82  fInteractionLength = interactionLength;
83  }
84 
85 
86 private:
89 
90 };
91 
92 #endif