50 if ((previousStepSize < 0.0) || (
fpState->theNumberOfInteractionLengthLeft
56 else if (previousStepSize > 0.0)
78 value =
fpState->theNumberOfInteractionLengthLeft * (
fpState->currentInteractionLength);
87 G4cout <<
"G4VITRestDiscreteProcess::PostStepGetPhysicalInteractionLength ";
121 G4cout <<
"G4VITRestDiscreteProcess::AtRestGetPhysicalInteractionLength ";
130 return fpState->theNumberOfInteractionLengthLeft
131 * (
fpState->currentInteractionLength);