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G4KokoulinMuonNuclearXS.hh
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1 //
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18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
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24 // ********************************************************************
25 //
26 //
27 // Author: D.H. Wright (SLAC)
28 // Date: 1 February 2011
29 //
30 // Modified:
31 //
32 // 19 Aug 2011, V.Ivanchenko move to new design and make x-section per element
33 //
34 
35 //
36 // Description: use Kokoulin's parameterized calculation of virtual
37 // photon production cross section and conversion to
38 // real photons.
39 
40 #ifndef G4KokoulinMuonNuclearXS_h
41 #define G4KokoulinMuonNuclearXS_h 1
42 
44 #include "G4DynamicParticle.hh"
45 #include "G4Element.hh"
46 #include "G4PhysicsVector.hh"
47 
48 const G4int MAXZMUN = 93;
49 
50 class G4PhysicsVector;
51 
53 {
54 public:
55 
57  virtual ~G4KokoulinMuonNuclearXS();
58 
59  static const char* Default_Name() {return "KokoulinMuonNuclearXS";}
60 
61  virtual void CrossSectionDescription(std::ostream&) const;
62 
64  G4int Z, const G4Material*);
65 
67  G4int Z, const G4Material*);
68 
70 
72 
73  G4double
76 
77 private:
78 
79  G4double
81 
84 
86 
93 };
94 
95 #endif