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RE05MuonHit.cc
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30 
31 #include "RE05MuonHit.hh"
32 #include "G4VVisManager.hh"
33 #include "G4Circle.hh"
34 #include "G4Colour.hh"
35 #include "G4VisAttributes.hh"
36 #include "G4UnitsTable.hh"
37 #include "G4AttValue.hh"
38 #include "G4AttDef.hh"
39 #include "G4AttCheck.hh"
40 
42 
43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
44 
46 : G4VHit(),fEdep(0.),fPos()
47 {}
48 
49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
50 
52 {}
53 
54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
55 
57  : G4VHit()
58 {
59  fEdep = right.fEdep;
60  fPos = right.fPos;
61 }
62 
63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
64 
66 {
67  fEdep = right.fEdep;
68  fPos = right.fPos;
69  return *this;
70 }
71 
72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
73 
75 {
76  return (this==&right) ? true : false;
77 }
78 
79 std::map<G4String,G4AttDef> RE05MuonHit::fAttDefs;
80 
81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
82 
84 {
86  if(pVVisManager)
87  {
88  G4Circle circle(fPos);
89  circle.SetScreenSize(0.04);
91  G4Colour colour(1.,0.,0.);
92  G4VisAttributes attribs(colour);
93  circle.SetVisAttributes(attribs);
94  pVVisManager->Draw(circle);
95  }
96 }
97 
98 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
99 
100 const std::map<G4String,G4AttDef>* RE05MuonHit::GetAttDefs() const
101 {
102  // G4AttDefs have to have long life. Use static member...
103  if (fAttDefs.empty()) {
104  fAttDefs["HitType"] =
105  G4AttDef("HitType","Type of hit","Physics","","G4String");
106  }
107  return &fAttDefs;
108 }
109 
110 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
111 
112 std::vector<G4AttValue>* RE05MuonHit::CreateAttValues() const
113 {
114  // Create expendable G4AttsValues for picking...
115  std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>;
116  attValues->push_back
117  (G4AttValue("HitType","RE05MuonHit",""));
118  //G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs());
119  return attValues;
120 }
121 
122 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
123 
125 {}
126 
127 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......