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B3aEventAction.cc
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29 
30 #include "B3aEventAction.hh"
31 #include "B3aRunAction.hh"
32 
33 #include "G4RunManager.hh"
34 #include "G4Event.hh"
35 
36 #include "G4SDManager.hh"
37 #include "G4HCofThisEvent.hh"
38 #include "G4THitsMap.hh"
39 #include "G4UnitsTable.hh"
40 #include "G4SystemOfUnits.hh"
41 
42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
43 
45  : G4UserEventAction(),
46  fRunAction(runAction),
47  fCollID_cryst(-1),
48  fCollID_patient(-1)
49 {}
50 
51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
52 
54 { }
55 
56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
57 
59 { }
60 
61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
62 
64 {
65  //Hits collections
66  //
67  G4HCofThisEvent* HCE = evt->GetHCofThisEvent();
68  if(!HCE) return;
69 
70  // Get hits collections IDs
71  if (fCollID_cryst < 0) {
73  fCollID_cryst = SDMan->GetCollectionID("crystal/edep");
74  fCollID_patient = SDMan->GetCollectionID("patient/dose");
75  }
76 
77  //Energy in crystals : identify 'good events'
78  //
79  const G4double eThreshold = 500*keV;
80  G4int nbOfFired = 0;
81 
82  G4THitsMap<G4double>* evtMap =
84 
85  std::map<G4int,G4double*>::iterator itr;
86  for (itr = evtMap->GetMap()->begin(); itr != evtMap->GetMap()->end(); itr++) {
88  G4double edep = *(itr->second);
89  if (edep > eThreshold) nbOfFired++;
91  }
92  if (nbOfFired == 2) fRunAction->CountEvent();
93 
94  //Dose deposit in patient
95  //
96  G4double dose = 0.;
97 
98  evtMap = (G4THitsMap<G4double>*)(HCE->GetHC(fCollID_patient));
99 
100  for (itr = evtMap->GetMap()->begin(); itr != evtMap->GetMap()->end(); itr++) {
102  dose = *(itr->second);
103  }
104  if (dose > 0.) fRunAction->SumDose(dose);
105 }
106 
107 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......