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G4ScoreQuantityMessenger.hh
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1 //
2 // ********************************************************************
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4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
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14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
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17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
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24 // ********************************************************************
25 //
26 //
27 //
28 // (HISTORY)
29 // 03-Sep-2007 T.Aso Command definitions are introduced.
30 // 01-Nov-2007 M.Asai Class is splited into two.
31 // 20-Jul-2010 T.Aso Specify unit for scorer
32 // 24-Mar-2011 T.Aso Add StepChecker for debugging.
33 
34 
35 #ifndef G4ScoreQuantityMessenger_h
36 #define G4ScoreQuantityMessenger_h 1
37 
38 #include "G4UImessenger.hh"
39 
40 #include <vector>
41 #include "G4String.hh"
42 
43 class G4ScoringManager;
44 class G4VScoringMesh;
45 class G4UIdirectory;
46 class G4UIcmdWithAString;
49 
50 typedef std::vector<G4String> G4TokenVec;
51 
52 // class description:
53 //
54 // This is a concrete class of G4UImessenger which handles the commands for
55 // G4ScoringManager.
56 //
57 
59 {
60 
61  public:
63 
65 
66  void SetNewValue(G4UIcommand * command,G4String newValues);
67 
69 
70  protected:
71 
72  void FillTokenVec(G4String newValues,G4TokenVec& token);
73 
74  void FParticleCommand(G4VScoringMesh* mesh,G4TokenVec& token);
76 
78  G4UIcommand * command);
79 
80  private:
81  void QuantityCommands();
82  void FilterCommands();
83 
84  private:
86  //
87  // Quantity commands
92  //
100  //
106 // G4UIcommand* qSphereSurfCurrCmd;
107 // G4UIcommand* qSphereSurfFluxCmd;
108 // G4UIcommand* qCylSurfCurrCmd;
109 // G4UIcommand* qCylSurfFluxCmd;
115  //
117 
118  //
119  // Filter commands
126  //
127 
128 
129 };
130 
131 
132 
133 
134 #endif
135