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G4NeutronKiller.hh
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25 //
26 //
27 //---------------------------------------------------------------------------
28 //
29 // ClassName: G4NeutronKiller
30 //
31 // Description: The process to kill neutrons to save CPU
32 //
33 // Author: V.Ivanchenko 26/09/00 for HARP software
34 //
35 //----------------------------------------------------------------------------
36 //
37 // Class description:
38 //
39 // G4NeutronKiller allows to remove unwanted neutrons from simulation in
40 // order to improve CPU performance. There are two parameters:
41 //
42 // 1) low energy threshold for neutron kinetic energy (default 0)
43 // 2) time limit for neutron track (default DBL_MAX)
44 //
45 // These parameters can be changed via Set methods or by UI commands:
46 // /physics_engine/neutron/energyCut
47 // /physics_engine/neutron/timeLimit
48 //
49 // If a neutron track is killed no energy deposition is added to the step
50 //
51 
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54 
55 #ifndef NeutronKiller_h
56 #define NeutronKiller_h 1
57 
58 #include "globals.hh"
59 #include "G4VDiscreteProcess.hh"
60 #include "G4ParticleDefinition.hh"
61 #include "G4Step.hh"
62 #include "G4Track.hh"
63 
65 
66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
67 
69 {
70 public:
71 
72  G4NeutronKiller(const G4String& processName = "nKiller",
73  G4ProcessType aType = fGeneral );
74 
75  virtual ~G4NeutronKiller();
76 
78 
79  void SetTimeLimit(G4double);
80 
82 
84  G4double previousStepSize,
86 
87  virtual G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&);
88 
90 
91 private:
92 
93  // hide assignment operator as private
96 
99 
101 };
102 
103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
104 
105 #endif
106