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G4BOptnLeadingParticle.hh
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27 //
28 //---------------------------------------------------------------------
29 //
30 // G4BOptnLeadingParticle
31 //
32 // Class Description:
33 // A G4VBiasingOperation that implements the so-called "Leading
34 // particle biasing scheme". It is of interest in the shield problem
35 // to estimate the flux leaking from the shield.
36 // It works as follows:
37 // - it is intented for hadronic inelastic interaction
38 // - at each interaction, are kept:
39 // - the most energetic particle (the leading particle)
40 // - with unmodified weight
41 // - randomly one particle of each species
42 // - with this particle weight = n * primary_weight where
43 // n is the number of particles of this species
44 //---------------------------------------------------------------------
45 // Initial version Nov. 2019 M. Verderi
46 
47 
48 #ifndef G4BOptnLeadingParticle_hh
49 #define G4BOptnLeadingParticle_hh 1
50 
51 #include "G4VBiasingOperation.hh"
52 #include "G4ParticleChange.hh"
53 
55 public:
56  // -- Constructor :
58  // -- destructor:
59  virtual ~G4BOptnLeadingParticle();
60 
61 public:
62  // -- Methods from G4VBiasingOperation interface:
63  // ----------------------------------------------
64  // -- Unused:
66  // -- Used:
67  virtual G4VParticleChange* ApplyFinalStateBiasing( const G4BiasingProcessInterface*, // -- Method used for this biasing. The related biasing operator
68  const G4Track*, // -- returns this biasing operation at the post step do it level
69  const G4Step*, // -- when the wrapped process has won the interaction length race.
70  G4bool& ); // -- The wrapped process final state is then trimmed.
71  // -- Unused:
73  G4double,
74  G4ForceCondition*) {return 0;}
76  const G4Step* ) {return nullptr;}
77 
78 public:
79  // -- The possibility is given to further apply a Russian roulette on tracks that are accompagnying the leading particle
80  // -- after the classical leading particle biasing algorithm has been applied.
81  // -- This is of interest when applying the technique to e+ -> gamma gamma for example. Given one gamma is leading,
82  // -- the second one is alone in its category, hence selected. With the Russian roulette it is then possible to keep
83  // -- this one randomly. This is also of interest for pi0 decays, or for brem. e- -> e- gamma where the e- or gamma
84  // -- are alone in their category.
85  void SetFurtherKillingProbability( G4double p ) { fRussianRouletteKillingProbability = p; } // -- if p <= 0.0 the killing is ignored.
87 
88 private:
89  // -- Particle change used to return the trimmed final state:
92 
93 
94 };
95 
96 #endif