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G4ExcitedBaryonConstructor.hh
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28 //
29 // --------------------------------------------------------------
30 // GEANT 4 class implementation file
31 //
32 // History: first implementation, based on object model of
33 // 10 oct 1998 H.Kurashige
34 // ---------------------------------------------------------------
35 #ifndef G4ExcitedBaryonConstructor_h
36 #define G4ExcitedBaryonConstructor_h 1
37 
38 #include "globals.hh"
39 #include "G4ios.hh"
40 class G4DecayTable;
41 
43 {
44  //This class is a utility class for construction
45  //short lived particles
46 
47  public:
48  G4ExcitedBaryonConstructor(G4int nStates = 0, G4int isoSpin=0);
50 
51  public:
52  virtual void Construct(G4int indexOfState = -1);
53 
54  protected:
55  virtual void ConstructParticle(G4int indexOfState);
56  virtual void ConstructAntiParticle(G4int indexOfState);
57 
58 
59  virtual G4double GetCharge(G4int iIsoSpin3);
60  virtual G4int GetEncoding(G4int iIsoSpin3, G4int idxState);
61 
62  protected:
65 
66  const G4String type;
68  const G4int iGParity;
71 
72  // following methods are pure virtual
73  // thes methods should be implemented in derived classes
74  virtual G4bool Exist( G4int ) = 0;
75  virtual G4int GetQuarkContents(G4int, G4int)=0;
76  virtual G4String GetName(G4int, G4int )=0;
77  virtual G4String GetMultipletName(G4int)=0;
78  virtual G4double GetMass( G4int state, G4int iso)=0;
79  virtual G4double GetWidth( G4int state, G4int iso)=0;
80  virtual G4int GetiSpin( G4int )=0;
81  virtual G4int GetiParity( G4int )=0;
82  virtual G4int GetEncodingOffset( G4int )=0;
83  virtual G4DecayTable* CreateDecayTable(const G4String&,
84  G4int , G4int, G4bool)=0;
85 };
86 
87 #endif
88 
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