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DMXScintSD.cc
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file DMXScintSD.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: alexander.howard@cern.ch
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// ScintSD (scintillator sensitive detector definition) program
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// --------------------------------------------------------------
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#include "
DMXScintSD.hh
"
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#include "
DMXScintHit.hh
"
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#include "
DMXDetectorConstruction.hh
"
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#include "
G4VPhysicalVolume.hh
"
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#include "G4HCofThisEvent.hh"
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#include "
G4Step.hh
"
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#include "
G4SDManager.hh
"
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#include "
G4ParticleDefinition.hh
"
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#include "
G4ParticleTypes.hh
"
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#include "
G4Ions.hh
"
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#include "
G4ios.hh
"
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#include "
G4OpticalPhoton.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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DMXScintSD::DMXScintSD
(
G4String
name
)
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:
G4VSensitiveDetector
(name)
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{
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G4String
HCname=
"scintillatorCollection"
;
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collectionName
.
insert
(HCname);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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DMXScintSD::~DMXScintSD
(){ }
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
DMXScintSD::Initialize
(
G4HCofThisEvent
*)
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{
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scintillatorCollection
=
new
DMXScintHitsCollection
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(
SensitiveDetectorName
,
collectionName
[0]);
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HitID
= -1;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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G4bool
DMXScintSD::ProcessHits
(
G4Step
* aStep,
G4TouchableHistory
*)
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{
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//need to know if this is an optical photon and exclude it:
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if
(aStep->
GetTrack
()->
GetDefinition
()
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==
G4OpticalPhoton::OpticalPhotonDefinition
())
return
false
;
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G4double
edep
= aStep->
GetTotalEnergyDeposit
();
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G4ParticleDefinition
* particleType = aStep->
GetTrack
()->
GetDefinition
();
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G4String
particleName = particleType->
GetParticleName
();
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G4double
stepl = 0.;
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if
(particleType->
GetPDGCharge
() != 0.)
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stepl = aStep->
GetStepLength
();
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if
((edep==0.)&&(stepl==0.))
return
false
;
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// fill in hit
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DMXScintHit
* newHit =
new
DMXScintHit
();
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newHit->
SetEdep
(edep);
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newHit->
SetPos
(aStep->
GetPostStepPoint
()->
GetPosition
());
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newHit->
SetTime
(aStep->
GetPreStepPoint
()->
GetGlobalTime
());
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newHit->
SetParticle
(particleName);
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newHit->
SetParticleEnergy
(aStep->
GetPreStepPoint
()->
GetKineticEnergy
() );
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HitID
=
scintillatorCollection
->
insert
(newHit);
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return
true
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
DMXScintSD::EndOfEvent
(
G4HCofThisEvent
* HCE)
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{
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G4String
HCname =
collectionName
[0];
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static
G4int
HCID = -1;
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if
(HCID<0)
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HCID =
G4SDManager::GetSDMpointer
()->
GetCollectionID
(HCname);
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HCE->
AddHitsCollection
(HCID,
scintillatorCollection
);
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G4int
nHits =
scintillatorCollection
->
entries
();
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if
(
verboseLevel
>=1)
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G4cout
<<
" LXe collection: "
<< nHits <<
" hits"
<<
G4endl
;
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if
(
verboseLevel
>=2)
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scintillatorCollection
->
PrintAllHits
();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
DMXScintSD::clear
()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
DMXScintSD::DrawAll
()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
DMXScintSD::PrintAll
()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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geant4
tree
geant4-10.6-release
examples
advanced
underground_physics
src
DMXScintSD.cc
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:01
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