| AddComponent(G4VCollision *aC) | G4CollisionComposite | inline |
| CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4CollisionMesonBaryonToResonance | inlineprivatevirtual |
| establish_G4MT_TLS_G4VCollision() | G4VCollision | |
| FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4CollisionComposite | virtual |
| G4CollisionComposite() | G4CollisionComposite | |
| G4CollisionMesonBaryonToResonance() | G4CollisionMesonBaryonToResonance | |
| G4CollisionMesonBaryonToResonance(const G4CollisionMesonBaryonToResonance &) | G4CollisionMesonBaryonToResonance | private |
| G4VCollision() | G4VCollision | |
| G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) | G4VCollision | |
| GetAngularDistribution() const | G4CollisionComposite | inlinevirtual |
| GetComponents() const | G4CollisionComposite | inlinevirtual |
| GetCrossSectionSource() const | G4CollisionComposite | inlinevirtual |
| GetListOfColliders(G4int) const | G4CollisionMesonBaryonToResonance | inlineprotectedvirtual |
| GetName() const | G4CollisionMesonBaryonToResonance | inlineprivatevirtual |
| GetNumberOfPartons(const G4ParticleDefinition *aP) const | G4VCollision | inlineprotected |
| IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4CollisionComposite | virtual |
| operator!=(const G4VCollision &right) const | G4VCollision | |
| operator=(const G4CollisionMesonBaryonToResonance &) | G4CollisionMesonBaryonToResonance | private |
| operator==(const G4VCollision &right) const | G4VCollision | |
| Print() const | G4VCollision | virtual |
| Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
| thepimp | G4CollisionMesonBaryonToResonance | private |
| thepipp | G4CollisionMesonBaryonToResonance | private |
| ~G4CollisionComposite() | G4CollisionComposite | virtual |
| ~G4CollisionMesonBaryonToResonance() | G4CollisionMesonBaryonToResonance | inlinevirtual |
| ~G4VCollision() | G4VCollision | virtual |