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SimpleHit3D.cpp
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file SimpleHit3D.cpp
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#include "
SimpleHit3D.h
"
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#include <iostream>
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#include <utility>
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using namespace
std;
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SimpleHit3D::SimpleHit3D
()
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: _cluskey(0)
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, _id(0)
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, _layer(-1)
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, _x(0.0)
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, _y(0.0)
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, _z(0.0)
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, _err()
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, _size()
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{
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for
(
int
j = 0; j < 3; ++j) {
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for
(
int
i = j; i < 3; ++i) {
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set_error
(i,j,0.0);
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set_size
(i,j,0.0);
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}
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}
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}
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void
SimpleHit3D::print
(std::ostream& out)
const
{
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//TrkrDefs::cluskey cluskey = get_cluskey();
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out <<
"SimpleHit3D: "
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<<
"id: "
<<
get_id
()
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<<
" cluskey: "
<<
_cluskey
<<
" "
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<<
" layer: "
<<
get_layer
() <<
" "
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<<
"(x,y,z) = ("
<<
get_x
() <<
","
<<
get_y
() <<
","
<<
get_z
() <<
") "
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<< endl;
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out <<
" ( "
;
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out <<
get_error
(0,0) <<
" , "
;
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out <<
get_error
(0,1) <<
" , "
;
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out <<
get_error
(0,2) <<
" )"
<< endl;
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out <<
"err = ( "
;
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out <<
get_error
(1,0) <<
" , "
;
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out <<
get_error
(1,1) <<
" , "
;
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out <<
get_error
(1,2) <<
" )"
<< endl;
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out <<
" ( "
;
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out <<
get_error
(2,0) <<
" , "
;
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out <<
get_error
(2,1) <<
" , "
;
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out <<
get_error
(2,2) <<
" )"
<< endl;
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out <<
" ( "
;
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out <<
get_size
(0,0) <<
" , "
;
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out <<
get_size
(0,1) <<
" , "
;
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out <<
get_size
(0,2) <<
" )"
<< endl;
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out <<
"size = ( "
;
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out <<
get_size
(1,0) <<
" , "
;
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out <<
get_size
(1,1) <<
" , "
;
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out <<
get_size
(1,2) <<
" )"
<< endl;
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out <<
" ( "
;
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out <<
get_size
(2,0) <<
" , "
;
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out <<
get_size
(2,1) <<
" , "
;
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out <<
get_size
(2,2) <<
" )"
<< endl;
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return
;
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}
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void
SimpleHit3D::set_error
(
unsigned
int
i,
unsigned
int
j,
float
value
) {
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_err
[
covar_index
(i,j)] =
value
;
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return
;
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}
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float
SimpleHit3D::get_error
(
unsigned
int
i,
unsigned
int
j)
const
{
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return
_err
[
covar_index
(i,j)];
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}
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void
SimpleHit3D::set_size
(
unsigned
int
i,
unsigned
int
j,
float
value
) {
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_size
[
covar_index
(i,j)] =
value
;
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return
;
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}
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float
SimpleHit3D::get_size
(
unsigned
int
i,
unsigned
int
j)
const
{
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return
_size
[
covar_index
(i,j)];
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}
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unsigned
int
SimpleHit3D::covar_index
(
unsigned
int
i,
unsigned
int
j)
const
{
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if
(i>j)
std::swap
(i,j);
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return
i+1+(j+1)*(j)/2-1;
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}
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SimpleHit3D.cpp
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:24:35
using
1.8.2 with
ECCE GitHub integration