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G4InteractionCase.hh
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25 //
26 //
27 // 20100518 M. Kelsey -- Why use std::pair<> at all? Never exported; just
28 // store pointers. Add clear() function. Move code from
29 // Colliders' "bulletTargetSetter()" to set().
30 
31 #ifndef G4INTERACTION_CASE_HH
32 #define G4INTERACTION_CASE_HH
33 
34 #include "globals.hh"
35 
36 class G4InuclParticle;
37 
38 
40 public:
42 
44  set(part1, part2);
45  }
46 
47  void set(G4InuclParticle* part1, G4InuclParticle* part2);
48 
49  void clear() {
50  bullet = target = 0;
51  inter_case = 0;
52  }
53 
54  G4InuclParticle* getBullet() const { return bullet; }
55  G4InuclParticle* getTarget() const { return target; }
56 
57  G4bool valid() const { return inter_case != 0; }
58 
59  G4bool twoNuclei() const { return inter_case == -2; }
60  G4bool hadNucleus() const { return inter_case == -1; }
61  G4int hadrons() const { return inter_case; } // "rtype" or "is" code
62 
63  // For compatibility with G4IntraNucleiCascader code
64  G4int code() const { return ((inter_case<0) ? -inter_case : 0); }
65 
66 private:
69 
71 };
72 
73 #endif // G4INTERACTION_CASE_HH
74 
75