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G4ORNLMaleBodyFactory.cc
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25 //
26 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
27 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia
28 //
29 // Contribution: F. Ambroglini INFN Perugia, Italy
30 //
31 //
32 #ifdef G4LIB_USE_GDML
33 
34 #include "G4ORNLMaleBodyFactory.hh"
35 #include "G4PhysicalVolumeStore.hh"
36 #include "G4GDMLParser.hh"
37 #include "globals.hh"
38 #include "G4PVPlacement.hh"
39 #include "G4SDManager.hh"
40 #include "G4VisAttributes.hh"
41 #include "G4HumanPhantomColour.hh"
42 
43 G4ORNLMaleBodyFactory::G4ORNLMaleBodyFactory()
44 {
45 }
46 
47 G4ORNLMaleBodyFactory::~G4ORNLMaleBodyFactory()
48 {
49 }
50 
51 G4VPhysicalVolume* G4ORNLMaleBodyFactory::CreateOrgan(const G4String& gdmlFile,
52  G4VPhysicalVolume* motherVolume,
53  const G4String& colourName, G4bool visAttribute, G4bool)
54 {
55 
56  G4cout<< "ORNLBodyFactory: "<< "gdmlData/Male/ORNL"<< gdmlFile <<".gdml" << G4endl;
58  G4String filename = "gdmlData/Male/ORNL"+ gdmlFile + ".gdml";
59  parser.Read(filename);
60 
61  G4String logicalVolumeName = gdmlFile + "Volume";
62  G4LogicalVolume* logicOrgan = parser.GetVolume(logicalVolumeName);
63  G4ThreeVector position = parser.GetPosition("OrganPos");
64  G4ThreeVector rot = parser.GetRotation("OrganRot");
66  rm->rotateX(rot.x()); rm->rotateY(rot.y()); rm->rotateZ(rot.z());
67 
69 
70  // Define rotation and position here!
71  G4VPhysicalVolume* physOrgan = new G4PVPlacement(rm,position,
72  "physicalOrgan",
73  logicOrgan,
74  motherVolume,
75  false,
76  0);
77 
78 
79 // Visualization Attributes
80  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
81  G4Colour colour = colourPointer -> GetColour(colourName);
82  G4VisAttributes* organVisAtt = new G4VisAttributes(colour);
83  // Visualization Attributes
84  organVisAtt->SetForceSolid(visAttribute);
85  logicOrgan->SetVisAttributes(organVisAtt);
86 
87  G4cout << "Organ created !!!!!! from " << filename <<G4endl;
88 
89  return physOrgan;
90 }
91 #endif