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G4GNASHTransitions.cc
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25 //
26 //
27 // 20.08.2010 V.Ivanchenko move constructor and destructor to the source
28 
29 #include "G4GNASHTransitions.hh"
30 #include "G4PhysicalConstants.hh"
31 #include "G4SystemOfUnits.hh"
32 #include "G4NuclearLevelData.hh"
33 #include "G4DeexPrecoParameters.hh"
34 #include "G4HadronicException.hh"
35 #include "Randomize.hh"
36 
38 {
40 }
41 
43 {}
44 
46 CalculateProbability(const G4Fragment & aFragment)
47 {
48  static const G4double k = 135.0 *CLHEP::MeV*CLHEP::MeV*CLHEP::MeV;
49  G4double E = aFragment.GetExcitationEnergy();
50  G4double P = aFragment.GetNumberOfParticles();
51  G4double H = aFragment.GetNumberOfHoles();
52  G4double N = P + H;
53  G4int Z = aFragment.GetZ_asInt();
54  G4int A = aFragment.GetA_asInt();
55 
56  G4double theMatrixElement(k*N/((A*A*A)*E));
57  G4double x = E/(N*CLHEP::MeV);
58  static const G4double xf = std::sqrt(2.0/7.0);
59  if ( x < 2.0) { x *= xf; }
60  else if ( x < 7.0) { x *= std::sqrt(x/7.0); }
61  else if ( x > 15.0){ x *= std::sqrt(15.0/x); }
62  theMatrixElement *= x;
63 
65 
66  G4double Epauli = ((P+1.0)*(P+1.0) + (H+1.0)*(H+1.0) + (P+1.0) - 3.0*(H-1.0))*0.25;
67 
68  G4double Probability = gg*gg*gg *(E-Epauli)*(E-Epauli);
69  Probability *= theMatrixElement/(2.0*(N+1.0)*CLHEP::h_Planck);
70 
71  return Probability;
72 }
73 
75 {
76  result.SetNumberOfParticles(result.GetNumberOfParticles()+1);
77  result.SetNumberOfHoles(result.GetNumberOfHoles()+1);
78  if (G4UniformRand()*result.GetA_asInt() <= G4double(result.GetZ_asInt()))
79  {
80  result.SetNumberOfCharged(result.GetNumberOfCharged()+1);
81  }
82 
83  if (result.GetNumberOfParticles() < result.GetNumberOfCharged())
84  {
86  }
87 }