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G4BigBanger Member List

This is the complete list of members for G4BigBanger, including all inherited members.

AG4CascadeDeexciteBaseprotected
aFragmentG4CascadeDeexciteBaseprotected
balanceG4CascadeDeexciteBaseprotected
collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput)G4VCascadeDeexcitationvirtual
deExcite(const G4Fragment &target, G4CollisionOutput &output)G4BigBangervirtual
EEXSG4CascadeDeexciteBaseprotected
explosion(const G4Fragment &target) const G4CascadeDeexciteBaseprotectedvirtual
explosion(G4int A, G4int Z, G4double excitation) const G4CascadeDeexciteBaseprotectedvirtual
G4BigBanger()G4BigBanger
G4BigBanger(const G4BigBanger &)G4BigBangerprivate
G4CascadeDeexciteBase(const char *name)G4CascadeDeexciteBase
G4VCascadeCollider(const G4String &name, G4int verbose=0)G4VCascadeCollider
G4VCascadeDeexcitation(const G4String &name)G4VCascadeDeexcitationinline
generateBangInSCM(G4double etot, G4int a, G4int z)G4BigBangerprivate
generateMomentumModules(G4double etot, G4int a, G4int z)G4BigBangerprivate
generateX(G4int ia, G4double promax) const G4BigBangerprivate
getTargetData(const G4Fragment &target)G4CascadeDeexciteBaseprotected
makeFragment(G4LorentzVector mom, G4int A, G4int Z, G4double EX=0.)G4CascadeDeexciteBaseprotected
makeFragment(G4int A, G4int Z, G4double EX=0.)G4CascadeDeexciteBaseprotected
maxProbability(G4int a) const G4BigBangerprivate
momModulesG4BigBangerprivate
operator=(const G4BigBanger &)G4BigBangerprivate
particlesG4BigBangerprivate
PEXG4CascadeDeexciteBaseprotected
scm_momentumsG4BigBangerprivate
setName(const G4String &name)G4VCascadeColliderinlineprotectedvirtual
setVerboseLevel(G4int verbose=0)G4CascadeDeexciteBasevirtual
theNameG4VCascadeColliderprotected
validateOutput(const G4Fragment &target, G4CollisionOutput &output)G4CascadeDeexciteBaseprotectedvirtual
validateOutput(const G4Fragment &target, const std::vector< G4InuclElementaryParticle > &particles)G4CascadeDeexciteBaseprotectedvirtual
validateOutput(const G4Fragment &target, const std::vector< G4InuclNuclei > &fragments)G4CascadeDeexciteBaseprotectedvirtual
verboseLevelG4VCascadeColliderprotected
xProbability(G4double x, G4int a) const G4BigBangerprivate
ZG4CascadeDeexciteBaseprotected
~G4BigBanger()G4BigBangerinlinevirtual
~G4CascadeDeexciteBase()G4CascadeDeexciteBasevirtual
~G4VCascadeCollider()G4VCascadeColliderinlinevirtual
~G4VCascadeDeexcitation()G4VCascadeDeexcitationinlinevirtual