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G4HumanPhantomMaterial.hh
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1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
27 // Authors (since 2007): S. Guatelli,University of Wollongong, Australia
28 // Contributions by F. Ambroglini INFN Perugia, Italy
29 //
30 // This class manages the elements and materials
31 //
32 #ifndef G4HumanPhantomMaterial_H
33 #define G4HumanPhantomMaterial_H 1
34 
35 #include "globals.hh"
36 class G4Material;
37 
39 {
40 public:
43 
44 public:
45  void DefineMaterials();
46  G4Material* GetMaterial(G4String); //returns the material
47 
48 private:
49  // G4Material* matW;
50  //G4Material* matplexiglass;
51  //G4Material* matPb;
52  //G4Material* matir192;
53  //G4Material* Titanium;
54  // G4Material* matAir;
62  //G4Material*Vacuum;
63 
64  //G4Material* muscle;
65 };
66 #endif