61 G4Material* skeleton = material -> GetMaterial(
"skeleton");
62 G4Material* soft = material -> GetMaterial(
"soft_tissue");
209 G4Colour colour = colourPointer -> GetColour(colourName);
217 G4cout <<
"Volume of RibCage = " << ((RibCageVol)*12.)/
cm3 <<
" cm^3" <<
G4endl;
221 G4cout <<
"Material of RibCage = " << RibCageMat <<
G4endl;
225 G4cout <<
"Density of Material = " << RibCageDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
228 G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;
229 G4cout <<
"Mass of RibCage = " << (RibCageMass)/
gram <<
" g" << G4endl;