96 if (currentDepth == 0)
fVolume = currentVolume;
108 G4double subtractedMass = currentVolume * motherDensity;
109 G4double addedMass = currentVolume * currentDensity;
110 fMass -= subtractedMass;
127 "G4PhysicalVolumeMassScene::AccrueMass: WARNING:"
128 "\n Mass going negative for \""
132 ". Larger than mother?"