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packet_gl1p.h
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the newest version in sPHENIX GitHub for file packet_gl1p.h
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#ifndef __PACKET_GL1P_H__
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#define __PACKET_GL1P_H__
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/*
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GL1P Accepted Event Data -
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This header file defines a standard structure that can be
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used to map GL1P accepted event data into something a
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bit more "useful".
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*/
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/* Each GL1P will have an output packet in the data stream */
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#define GL1P_HEADER 0
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#define GL1P_EVNUMBER 1
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#define GL1P_MODEBIT 2
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#define GL1P_CLOCK 3
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#define GL1P_SCALER 4
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/* A structure for the GL1P accepted event data */
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typedef
struct
{
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unsigned
char
header
;
//GL1P header word. Depend on GL1P number. First is 7a, second - 8a, ...
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unsigned
char
ev_number
;
//1-byte event number counter.
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unsigned
short
modebit
;
//GL1 mode bit
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unsigned
char
clock[4];
//Beam Crossing Counters for all 4 scalers
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unsigned
int
scaler[4];
//Values of scalers A, B, C, D.
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}
GL1P_DATA
;
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#include <
packet_w124.h
>
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#ifndef __CINT__
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class
WINDOWSEXPORT
Packet_gl1p
:
public
Packet_w4
{
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#else
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class
Packet_gl1p
:
public
Packet_w4
{
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#endif
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public
:
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Packet_gl1p
(
PACKET_ptr
);
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~
Packet_gl1p
();
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virtual
int
iValue(
const
int
channel,
const
char
*what);
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virtual
int
iValue(
const
int
channel,
const
int
what);
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virtual
void
dump (
OSTREAM
& );
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virtual
int
fillIntArray (
int
destination[],
// the data go here
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const
int
length
,
// space we have in destination
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int
* nw,
// words actually used
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const
char
* what=
""
);
// type of data (see above)
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protected
:
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virtual
void
demangle ();
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virtual
int
*decode (
int
*);
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GL1P_DATA
*
sgl1p
;
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int
nGL1Pboards
;
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};
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#endif
/* __PACKET_GL1P_H__ */
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packet_gl1p.h
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. updated:
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