ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for G4VoxelNavigation, including all inherited members.
AlongComputeStepLog(const G4VSolid *sampleSolid, const G4ThreeVector &samplePoint, const G4ThreeVector &sampleDirection, const G4ThreeVector &localDirection, G4double sampleSafety, G4double sampleStep) | G4VoxelNavigation | private |
CheckMode(G4bool mode) | G4VoxelNavigation | inline |
ComputeSafety(const G4ThreeVector &globalpoint, const G4NavigationHistory &history, const G4double pMaxLength=DBL_MAX) | G4VoxelNavigation | virtual |
ComputeSafetyLog(const G4VSolid *solid, const G4ThreeVector &point, G4double safety, G4bool banner) | G4VoxelNavigation | private |
ComputeStep(const G4ThreeVector &globalPoint, const G4ThreeVector &globalDirection, const G4double currentProposedStepLength, G4double &newSafety, G4NavigationHistory &history, G4bool &validExitNormal, G4ThreeVector &exitNormal, G4bool &exiting, G4bool &entering, G4VPhysicalVolume *(*pBlockedPhysical), G4int &blockedReplicaNo) | G4VoxelNavigation | virtual |
ComputeVoxelSafety(const G4ThreeVector &localPoint) const | G4VoxelNavigation | protected |
EnableBestSafety(G4bool flag=false) | G4VoxelNavigation | inline |
fBestSafety | G4VoxelNavigation | protected |
fBList | G4VoxelNavigation | protected |
fCheck | G4VoxelNavigation | protected |
fHalfTolerance | G4VoxelNavigation | protected |
fLogger | G4VoxelNavigation | protected |
fpVoxelSafety | G4VoxelNavigation | protected |
fVoxelAxisStack | G4VoxelNavigation | protected |
fVoxelDepth | G4VoxelNavigation | protected |
fVoxelHeaderStack | G4VoxelNavigation | protected |
fVoxelNode | G4VoxelNavigation | protected |
fVoxelNodeNoStack | G4VoxelNavigation | protected |
fVoxelNoSlicesStack | G4VoxelNavigation | protected |
fVoxelSliceWidthStack | G4VoxelNavigation | protected |
G4VoxelNavigation() | G4VoxelNavigation | |
GetVerboseLevel() const | G4VoxelNavigation | inline |
LevelLocate(G4NavigationHistory &history, const G4VPhysicalVolume *blockedVol, const G4int blockedNum, const G4ThreeVector &globalPoint, const G4ThreeVector *globalDirection, const G4bool pLocatedOnEdge, G4ThreeVector &localPoint) | G4VoxelNavigation | virtual |
LocateNextVoxel(const G4ThreeVector &localPoint, const G4ThreeVector &localDirection, const G4double currentStep) | G4VoxelNavigation | protected |
PostComputeStepLog(const G4VSolid *motherSolid, const G4ThreeVector &localPoint, const G4ThreeVector &localDirection, G4double motherStep, G4double motherSafety) | G4VoxelNavigation | private |
PreComputeStepLog(const G4VPhysicalVolume *motherPhysical, G4double motherSafety, const G4ThreeVector &localPoint) | G4VoxelNavigation | private |
PrintDaughterLog(const G4VSolid *sampleSolid, const G4ThreeVector &samplePoint, G4double sampleSafety, G4double sampleStep) | G4VoxelNavigation | inlineprivate |
SetVerboseLevel(G4int level) | G4VoxelNavigation | |
VoxelLocate(G4SmartVoxelHeader *pHead, const G4ThreeVector &localPoint) | G4VoxelNavigation | |
VoxelLocateLight(G4SmartVoxelHeader *pHead, const G4ThreeVector &localPoint) const | G4VoxelNavigation | protected |
~G4VoxelNavigation() | G4VoxelNavigation | virtual |