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DetectorConstruction.cc
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30 
31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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33 
34 #include "DetectorConstruction.hh"
35 #include "DetectorMessenger.hh"
36 #include "G4Material.hh"
37 #include "G4NistManager.hh"
38 
39 #include "G4Box.hh"
40 #include "G4LogicalVolume.hh"
41 #include "G4PVPlacement.hh"
42 
43 #include "G4GeometryManager.hh"
44 #include "G4PhysicalVolumeStore.hh"
45 #include "G4LogicalVolumeStore.hh"
46 #include "G4SolidStore.hh"
47 #include "G4RunManager.hh"
48 
49 #include "G4SystemOfUnits.hh"
50 #include "G4PhysicalConstants.hh"
51 #include "G4UnitsTable.hh"
52 
53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
54 
57  fAbsorMaterial(nullptr), fLAbsor(nullptr), fWorldMaterial(nullptr),
58  fWorldVolume(nullptr), fDetectorMessenger(nullptr)
59 {
60  // default geometrical parameters
61  fAbsorThickness = 1*cm;
62  fAbsorSizeYZ = 1*cm;
65 
66  // materials
68  SetAbsorMaterial("G4_Co");
69 
70  // create commands for interactive definition of the geometry
72 }
73 
74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
75 
77 { delete fDetectorMessenger;}
78 
79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
80 
82 {
83  return ConstructVolumes();
84 }
85 
86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
87 
89 {
90  // specific element name for thermal neutronHP
91  // (see G4ParticleHPThermalScatteringNames.cc)
92 
93  G4int ncomponents, natoms;
94 
95  // pressurized water
96  G4Element* H = new G4Element("TS_H_of_Water" ,"H" , 1., 1.0079*g/mole);
97  G4Element* O = new G4Element("Oxygen" ,"O" , 8., 16.00*g/mole);
98  G4Material* H2O =
99  new G4Material("Water_ts", 1.000*g/cm3, ncomponents=2,
100  kStateLiquid, 593*kelvin, 150*bar);
101  H2O->AddElement(H, natoms=2);
102  H2O->AddElement(O, natoms=1);
104 
105  // heavy water
106  G4Isotope* H2 = new G4Isotope("H2",1,2);
107  G4Element* D = new G4Element("TS_D_of_Heavy_Water", "D", 1);
108  D->AddIsotope(H2, 100*perCent);
109  G4Material* D2O = new G4Material("HeavyWater", 1.11*g/cm3, ncomponents=2,
110  kStateLiquid, 293.15*kelvin, 1*atmosphere);
111  D2O->AddElement(D, natoms=2);
112  D2O->AddElement(O, natoms=1);
113 
114  // graphite
115  G4Isotope* C12 = new G4Isotope("C12", 6, 12);
116  G4Element* C = new G4Element("TS_C_of_Graphite","C", ncomponents=1);
117  C->AddIsotope(C12, 100.*perCent);
118  G4Material* graphite =
119  new G4Material("graphite", 2.27*g/cm3, ncomponents=1,
120  kStateSolid, 293*kelvin, 1*atmosphere);
121  graphite->AddElement(C, natoms=1);
122 
123  // example of vacuum
124  fWorldMaterial = new G4Material("Galactic", 1, 1.01*g/mole,
126 
128 }
129 
130 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
131 
133  G4String symbol, G4double density, G4int Z, G4int A)
134 {
135  // define a material from an isotope
136  //
137  G4int ncomponents;
138  G4double abundance, massfraction;
139 
140  G4Isotope* isotope = new G4Isotope(symbol, Z, A);
141 
142  G4Element* element = new G4Element(name, symbol, ncomponents=1);
143  element->AddIsotope(isotope, abundance= 100.*perCent);
144 
145  G4Material* material = new G4Material(name, density, ncomponents=1);
146  material->AddElement(element, massfraction=100.*perCent);
147 
148  return material;
149 }
150 
151 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
152 
154 {
155  // Cleanup old geometry
160 
161  // World
162  //
165 
166  G4Box*
167  sWorld = new G4Box("World", //name
168  fWorldSizeX/2,fWorldSizeYZ/2,fWorldSizeYZ/2); //dimensions
169 
171  lWorld = new G4LogicalVolume(sWorld, //shape
172  fWorldMaterial, //material
173  "World"); //name
174 
175  fWorldVolume = new G4PVPlacement(0, //no rotation
176  G4ThreeVector(), //at (0,0,0)
177  lWorld, //logical volume
178  "World", //name
179  0, //mother volume
180  false, //no boolean operation
181  0); //copy number
182 
183  // Absorber
184  //
185  G4Box* sAbsor = new G4Box("Absorber", //name
186  fAbsorThickness/2, fAbsorSizeYZ/2, fAbsorSizeYZ/2); //dimensions
187 
188  fLAbsor = new G4LogicalVolume(sAbsor, //shape
189  fAbsorMaterial, //material
190  fAbsorMaterial->GetName()); //name
191 
192  new G4PVPlacement(0, //no rotation
193  G4ThreeVector(), //at (0,0,0)
194  fLAbsor, //logical volume
195  fAbsorMaterial->GetName(), //name
196  lWorld, //mother volume
197  false, //no boolean operation
198  0); //copy number
199 
200  PrintParameters();
201 
202  //always return the root volume
203  //
204  return fWorldVolume;
205 }
206 
207 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
208 
210 {
211  G4cout << "\n The Absorber is " << G4BestUnit(fAbsorThickness,"Length")
212  << " of " << fAbsorMaterial->GetName()
213  << "\n \n" << fAbsorMaterial << G4endl;
214 }
215 
216 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
217 
219 {
220  // search the material by its name
221  G4Material* pttoMaterial =
222  G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);
223 
224  if (pttoMaterial) {
225  fAbsorMaterial = pttoMaterial;
228  } else {
229  G4cout << "\n--> warning from DetectorConstruction::SetMaterial : "
230  << materialChoice << " not found" << G4endl;
231  }
232 }
233 
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235 
237 {
240 }
241 
242 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
243 
245 {
248 }
249 
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