ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for G4AffineTransform, including all inherited members.
ApplyAxisTransform(G4ThreeVector &axis) const | G4AffineTransform | inline |
ApplyPointTransform(G4ThreeVector &vec) const | G4AffineTransform | inline |
G4AffineTransform() | G4AffineTransform | inline |
G4AffineTransform(const G4ThreeVector &tlate) | G4AffineTransform | inline |
G4AffineTransform(const G4RotationMatrix &rot) | G4AffineTransform | inline |
G4AffineTransform(const G4RotationMatrix &rot, const G4ThreeVector &tlate) | G4AffineTransform | inline |
G4AffineTransform(const G4RotationMatrix *rot, const G4ThreeVector &tlate) | G4AffineTransform | inline |
G4AffineTransform(const G4AffineTransform &rhs) | G4AffineTransform | inline |
G4AffineTransform(G4AffineTransform &&rhs)=default | G4AffineTransform | inline |
G4AffineTransform(const G4double prxx, const G4double prxy, const G4double prxz, const G4double pryx, const G4double pryy, const G4double pryz, const G4double przx, const G4double przy, const G4double przz, const G4double ptx, const G4double pty, const G4double ptz) | G4AffineTransform | inlineprivate |
Inverse() const | G4AffineTransform | inline |
InverseNetRotation() const | G4AffineTransform | inline |
InverseNetTranslation() const | G4AffineTransform | inline |
InverseProduct(const G4AffineTransform &tf1, const G4AffineTransform &tf2) | G4AffineTransform | inline |
InverseTransformAxis(const G4ThreeVector &axis) const | G4AffineTransform | inline |
InverseTransformPoint(const G4ThreeVector &vec) const | G4AffineTransform | inline |
Invert() | G4AffineTransform | inline |
IsRotated() const | G4AffineTransform | inline |
IsTranslated() const | G4AffineTransform | inline |
NetRotation() const | G4AffineTransform | inline |
NetTranslation() const | G4AffineTransform | inline |
operator G4Transform3D() const | G4AffineTransform | inline |
operator!=(const G4AffineTransform &tf) const | G4AffineTransform | inline |
operator*(const G4AffineTransform &tf) const | G4AffineTransform | inline |
operator*=(const G4AffineTransform &tf) | G4AffineTransform | inline |
operator+=(const G4ThreeVector &tlate) | G4AffineTransform | inline |
operator-=(const G4ThreeVector &tlate) | G4AffineTransform | inline |
operator=(const G4AffineTransform &rhs) | G4AffineTransform | inline |
operator=(G4AffineTransform &&rhs)=default | G4AffineTransform | inline |
operator==(const G4AffineTransform &tf) const | G4AffineTransform | inline |
operator[](const G4int n) const | G4AffineTransform | inline |
Product(const G4AffineTransform &tf1, const G4AffineTransform &tf2) | G4AffineTransform | inline |
rxx | G4AffineTransform | private |
rxy | G4AffineTransform | private |
rxz | G4AffineTransform | private |
ryx | G4AffineTransform | private |
ryy | G4AffineTransform | private |
ryz | G4AffineTransform | private |
rzx | G4AffineTransform | private |
rzy | G4AffineTransform | private |
rzz | G4AffineTransform | private |
SetNetRotation(const G4RotationMatrix &rot) | G4AffineTransform | inline |
SetNetTranslation(const G4ThreeVector &tlate) | G4AffineTransform | inline |
TransformAxis(const G4ThreeVector &axis) const | G4AffineTransform | inline |
TransformPoint(const G4ThreeVector &vec) const | G4AffineTransform | inline |
tx | G4AffineTransform | private |
ty | G4AffineTransform | private |
tz | G4AffineTransform | private |
~G4AffineTransform() | G4AffineTransform | inline |