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GunPrimaryGeneratorAction.cc
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file GunPrimaryGeneratorAction.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#include "GunPrimaryGeneratorAction.hh"
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#include "
G4Event.hh
"
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#include "
G4ParticleGun.hh
"
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#include "
G4ParticleTable.hh
"
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#include "
G4ParticleDefinition.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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GunPrimaryGeneratorAction::GunPrimaryGeneratorAction
(
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const
G4String
& particleName,
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G4double
energy
,
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G4ThreeVector
position
,
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G4ThreeVector
momentumDirection)
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:
G4VUserPrimaryGeneratorAction
(),
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fParticleGun(nullptr)
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{
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G4int
nofParticles = 1;
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fParticleGun
=
new
G4ParticleGun
(nofParticles);
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// default particle kinematic
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G4ParticleTable
* particleTable =
G4ParticleTable::GetParticleTable
();
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G4ParticleDefinition
*
particle
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= particleTable->
FindParticle
(particleName);
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fParticleGun
->
SetParticleDefinition
(particle);
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fParticleGun
->
SetParticleEnergy
(energy);
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fParticleGun
->
SetParticlePosition
(position);
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fParticleGun
->
SetParticleMomentumDirection
(momentumDirection);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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GunPrimaryGeneratorAction::~GunPrimaryGeneratorAction
()
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{
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delete
fParticleGun
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
GunPrimaryGeneratorAction::GeneratePrimaries
(
G4Event
* anEvent)
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{
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// this function is called at the begining of event
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fParticleGun
->
GeneratePrimaryVertex
(anEvent);
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}
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geant4
tree
geant4-10.6-release
examples
extended
common
src
GunPrimaryGeneratorAction.cc
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:03
using
1.8.2 with
ECCE GitHub integration