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G4OpenGLTransform3D.hh
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29 // Andrew Walkden 24th October 1996
30 // G4OpenGLTransform3D provides OpenGL style transformation matrix
31 // from G4Transform3D.
32 
33 #if defined (G4VIS_BUILD_OPENGL_DRIVER) || defined (G4VIS_USE_OPENGL)
34 
35 #ifndef G4OPENGLTRANSFORM3D_HH
36 #define G4OPENGLTRANSFORM3D_HH
37 
38 #include "G4Transform3D.hh"
39 #include "G4OpenGL.hh"
40 
41 class G4OpenGLTransform3D {
42 public:
43  G4OpenGLTransform3D (const G4Transform3D &t);
44  const GLdouble* GetGLMatrix () {return m;}
45 private:
46  GLdouble m[16];
47 };
48 
49 #endif
50 
51 #endif