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G4HETCNeutron.cc
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25 //
26 //
27 // by V. Lara
28 //
29 // Modified:
30 // 23.08.2010 V.Ivanchenko general cleanup, move constructor and destructor
31 // the source, use G4Pow
32 
33 #include "G4HETCNeutron.hh"
34 #include "G4PhysicalConstants.hh"
35 #include "G4SystemOfUnits.hh"
36 #include "G4Neutron.hh"
37 #include "G4NuclearLevelData.hh"
38 
40  : G4HETCFragment(G4Neutron::Neutron(), &theNeutronCoulombBarrier)
41 {}
42 
44 {}
45 
47 {
48  return 0.76+2.2/theResA13;
49 }
50 
52 {
53  return (2.12/(theResA13*theResA13)-0.05)*MeV/GetAlpha();
54 }
55 
57 {
58  // (2s+1)
59  return 2.0;
60 }
61 
63 {
64  // Number of protons in emitted fragment
65  G4int Pa = theZ;
66  // Number of neutrons in emitted fragment
67  G4int Na = theA - Pa;
68 
70 
71  G4int P = aFragment.GetNumberOfParticles();
72  G4int H = aFragment.GetNumberOfHoles();
73 
74  G4double result = 0.0;
75  if (P > 0)
76  {
77  result = (H + Na/(1.0-r))/P;
78  }
79 
80  return std::max(0.0,result);
81 }
82 
84 {
85  G4int H = aFragment.GetNumberOfHoles();
86  G4int Pb = aFragment.GetNumberOfParticles();
87  G4int Nb = Pb + H;
88  G4double U = aFragment.GetExcitationEnergy();
90 
91  G4double Ab = std::max(0.0,G4double(Pb*Pb+H*H+Pb-3*H)/(4.0*g0));
93 
94  G4double cut = GetBeta() / (GetBeta()+Emax/G4double(Nb+1));
95  G4double x(0.0);
96  if (G4UniformRand() <= cut)
97  {
98  x = BetaRand(Nb,1);
99  }
100  else
101  {
102  x = BetaRand(Nb,2);
103  }
104 
105  return Emax * (1.0 - x);
106 }