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MyTClonesArray.h
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1 #ifndef MYTCLONESARRAY_H__
2 #define MYTCLONESARRAY_H__
3 // This is how to store a class inside a TClonesArray, useful for
4 // e.g. tracks or in general anything where you have many objects per event.
5 // This class doesn't play the virtual base class inheritance game we do
6 // for our dst's, so old files won't be readable if you change this class
7 // root might still be able to read parts of old files but I really
8 // wouldn't rely on this
9 
10 #include <phool/PHObject.h>
11 
12 class TClonesArray;
13 class MySimpleTree;
14 
15 class MyTClonesArray : public PHObject
16 {
17  public:
19  virtual ~MyTClonesArray();
20 
21  void Reset();
23  MySimpleTree *GetItem(const unsigned int i) const;
24  int Entries();
25  void MyEventInt(const int i) {myeventint = i;}
26  int MyEventInt() const {return myeventint;}
27  void MyEventFloat(const float f) {myeventfloat = f;}
28  float MyEventFloat() const {return myeventfloat;}
29 
30  protected:
32  float myeventfloat;
33  TClonesArray *MyTCArray;
34 
35  ClassDef(MyTClonesArray,1)
36 };
37 
38 #endif /*MYTCLONESARRAY_H__*/