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XAluminumElectrodeHit.cc
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file XAluminumElectrodeHit.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// 20141008 Allocators must be thread-local, and must be pointers
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#include "
XAluminumElectrodeHit.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4Transform3D.hh
"
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#include "
G4RotationMatrix.hh
"
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#include "
G4ios.hh
"
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#include "
G4VVisManager.hh
"
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#include "
G4Circle.hh
"
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#include "
G4Colour.hh
"
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#include "
G4AttDefStore.hh
"
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#include "
G4AttDef.hh
"
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#include "
G4AttValue.hh
"
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#include "
G4UnitsTable.hh
"
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#include "
G4VisAttributes.hh
"
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#include "
G4SystemOfUnits.hh
"
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G4ThreadLocal
G4Allocator<XAluminumElectrodeHit>
*
XAluminumElectrodeHitAllocator
= 0;
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XAluminumElectrodeHit::XAluminumElectrodeHit
()
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{
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fTime
= 0.;
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fEdep
= 0.;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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XAluminumElectrodeHit::~XAluminumElectrodeHit
()
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{;}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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XAluminumElectrodeHit::XAluminumElectrodeHit
(
const
XAluminumElectrodeHit
&
right
)
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:
G4VHit
() {
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fTime
= right.
fTime
;
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fEdep
= right.
fEdep
;
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fWorldPos
= right.
fWorldPos
;
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fLocalPos
= right.
fLocalPos
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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const
XAluminumElectrodeHit
&
XAluminumElectrodeHit::operator=
(
const
XAluminumElectrodeHit
&
right
)
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{
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fTime
= right.
fTime
;
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fEdep
= right.
fEdep
;
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fWorldPos
= right.
fWorldPos
;
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fLocalPos
= right.
fLocalPos
;
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return
*
this
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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G4bool
XAluminumElectrodeHit::operator==
(
const
XAluminumElectrodeHit
&
/*right*/
)
const
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{
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return
false
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
XAluminumElectrodeHit::Draw
()
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{
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G4VVisManager
* pVVisManager =
G4VVisManager::GetConcreteInstance
();
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if
(pVVisManager)
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{
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G4Circle
circle(
fWorldPos
);
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circle.
SetScreenSize
(15);
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circle.
SetFillStyle
(
G4Circle::filled
);
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G4Colour
colour(0.65,0.65,0.);
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G4VisAttributes
attribs(colour);
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attribs.
SetStartTime
(
fTime
);
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attribs.
SetEndTime
(
fTime
+1*
ms
);
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circle.
SetVisAttributes
(attribs);
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pVVisManager->
Draw
(circle);
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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const
std::map<G4String,G4AttDef>*
XAluminumElectrodeHit::GetAttDefs
()
const
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{
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G4bool
isNew;
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std::map<G4String,G4AttDef>* store
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=
G4AttDefStore::GetInstance
(
"XAluminumElectrodeHit"
,isNew);
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if
(isNew) {
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G4String
HitType(
"HitType"
);
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(*store)[HitType] =
G4AttDef
(HitType,
"Hit Type"
,
"Physics"
,
""
,
"G4String"
);
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G4String
Time(
"Time"
);
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(*store)[Time] =
G4AttDef
(Time,
"Time"
,
"Physics"
,
"G4BestUnit"
,
"G4double"
);
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G4String
EDep(
"EDep"
);
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(*store)[EDep] =
G4AttDef
(Time,
"EDep"
,
"Physics"
,
"G4BestUnit"
,
"G4double"
);
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G4String
Pos
(
"Pos"
);
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(*store)[
Pos
] =
G4AttDef
(Pos,
"Position"
,
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"Physics"
,
"G4BestUnit"
,
"G4ThreeVector"
);
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}
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return
store;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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std::vector<G4AttValue>*
XAluminumElectrodeHit::CreateAttValues
()
const
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{
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std::vector<G4AttValue>*
values
=
new
std::vector<G4AttValue>;
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values->push_back(
G4AttValue
(
"HitType"
,
"XAluminumElectrodeHit"
,
""
));
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values->push_back
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(
G4AttValue
(
"Time"
,
G4BestUnit
(
fTime
,
"Time"
),
""
));
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values->push_back
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(
G4AttValue
(
"EDep"
,
G4BestUnit
(
fEdep
,
"Energy"
),
""
));
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values->push_back
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(
G4AttValue
(
"Pos"
,
G4BestUnit
(
fWorldPos
,
"Length"
),
""
));
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return
values
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
XAluminumElectrodeHit::Print
()
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{
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G4cout
<<
" time "
<<
fTime
/
ns
<<
" (nsec) : at "
<<
fLocalPos
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<<
" -- fEdep = "
<<
fEdep
/
eV
<<
" [eV]"
<<
G4endl
;
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}
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geant4
tree
geant4-10.6-release
examples
extended
exoticphysics
phonon
src
XAluminumElectrodeHit.cc
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:04
using
1.8.2 with
ECCE GitHub integration