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XAluminumElectrodeHit.cc
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25 //
28 //
29 //
30 // 20141008 Allocators must be thread-local, and must be pointers
31 
32 #include "XAluminumElectrodeHit.hh"
33 
34 #include "G4LogicalVolume.hh"
35 #include "G4Transform3D.hh"
36 #include "G4RotationMatrix.hh"
37 #include "G4ios.hh"
38 #include "G4VVisManager.hh"
39 #include "G4Circle.hh"
40 #include "G4Colour.hh"
41 #include "G4AttDefStore.hh"
42 #include "G4AttDef.hh"
43 #include "G4AttValue.hh"
44 #include "G4UnitsTable.hh"
45 #include "G4VisAttributes.hh"
46 #include "G4SystemOfUnits.hh"
47 
49 
51 {
52  fTime = 0.;
53  fEdep = 0.;
54 }
55 
56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
57 
59 {;}
60 
61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
62 
64 : G4VHit() {
65  fTime = right.fTime;
66  fEdep = right.fEdep;
67  fWorldPos = right.fWorldPos;
68  fLocalPos = right.fLocalPos;
69 }
70 
71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
72 
74 {
75  fTime = right.fTime;
76  fEdep = right.fEdep;
77  fWorldPos = right.fWorldPos;
78  fLocalPos = right.fLocalPos;
79  return *this;
80 }
81 
82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
83 
85 {
86  return false;
87 }
88 
89 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
90 
92 {
94  if(pVVisManager)
95  {
96  G4Circle circle(fWorldPos);
97  circle.SetScreenSize(15);
99  G4Colour colour(0.65,0.65,0.);
100  G4VisAttributes attribs(colour);
101  attribs.SetStartTime(fTime);
102  attribs.SetEndTime(fTime+1*ms);
103  circle.SetVisAttributes(attribs);
104  pVVisManager->Draw(circle);
105  }
106 }
107 
108 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
109 
110 const std::map<G4String,G4AttDef>* XAluminumElectrodeHit::GetAttDefs() const
111 {
112  G4bool isNew;
113  std::map<G4String,G4AttDef>* store
114  = G4AttDefStore::GetInstance("XAluminumElectrodeHit",isNew);
115  if (isNew) {
116  G4String HitType("HitType");
117  (*store)[HitType] = G4AttDef(HitType,"Hit Type","Physics","","G4String");
118 
119  G4String Time("Time");
120  (*store)[Time] = G4AttDef(Time,"Time","Physics","G4BestUnit","G4double");
121 
122  G4String EDep("EDep");
123  (*store)[EDep] = G4AttDef(Time,"EDep","Physics","G4BestUnit","G4double");
124 
125  G4String Pos("Pos");
126  (*store)[Pos] = G4AttDef(Pos, "Position",
127  "Physics","G4BestUnit","G4ThreeVector");
128  }
129  return store;
130 }
131 
132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
133 
134 std::vector<G4AttValue>* XAluminumElectrodeHit::CreateAttValues() const
135 {
136  std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
137 
138  values->push_back(G4AttValue("HitType","XAluminumElectrodeHit",""));
139 
140  values->push_back
141  (G4AttValue("Time",G4BestUnit(fTime,"Time"),""));
142 
143  values->push_back
144  (G4AttValue("EDep",G4BestUnit(fEdep,"Energy"),""));
145 
146  values->push_back
147  (G4AttValue("Pos",G4BestUnit(fWorldPos,"Length"),""));
148 
149  return values;
150 }
151 
152 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
153 
155 {
156  G4cout << " time " << fTime/ns << " (nsec) : at " << fLocalPos
157  << " -- fEdep = " << fEdep/eV << " [eV]" << G4endl;
158 }
159 
160