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ExGflash2.cc
Go to the documentation of this file. Or view the newest version in sPHENIX GitHub for file ExGflash2.cc
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25 //
26 //
29 //
30 // Created by Joanna Weng 26.11.2004
31 
32 // G4 includes
33 #include "G4Types.hh"
34 #include "G4ios.hh"
35 #include "G4Timer.hh"
36 #include "G4UImanager.hh"
37 
38 #ifdef G4MULTITHREADED
39 #include "G4MTRunManager.hh"
40 #else
41 #include "G4RunManager.hh"
42 #endif
43 
44 // my project
47 #include "ExGflashActionInitialization.hh"
48 
49 #include "FTFP_BERT.hh"
51 
52 #include "G4VisExecutive.hh"
53 #include "G4UIExecutive.hh"
54 
55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
56 
57 int main(int argc,char** argv)
58 {
59  // Instantiate G4UIExecutive if interactive mode
60  G4UIExecutive* ui = nullptr;
61  if ( argc == 1 ) {
62  ui = new G4UIExecutive(argc, argv);
63  }
64 
65  // timer to see GFlash performance
66  G4Timer timer;
67  timer.Start();
68 
69  G4cout<<"+-------------------------------------------------------+"<<G4endl;
70  G4cout<<"| |"<<G4endl;
71  G4cout<<"| This is an example of Shower |"<<G4endl;
72  G4cout<<"| Parameterization with GFLASH |"<<G4endl;
73  G4cout<<"+-------------------------------------------------------+"<<G4endl;
74 
75 
76 
77 #ifdef G4MULTITHREADED
78  G4MTRunManager * runManager = new G4MTRunManager;
79  runManager->SetNumberOfThreads(1);
80  G4cout<<"+-------------------------------------------------------+"<<G4endl;
81  G4cout<<"| Constructing MT run manager |"<<G4endl;
82  G4cout<<"+-------------------------------------------------------+"<<G4endl;
83 #else
84  G4RunManager * runManager = new G4RunManager;
85  G4cout<<"+-------------------------------------------------------+"<<G4endl;
86  G4cout<<"| Constructing sequential run manager |"<<G4endl;
87  G4cout<<"+-------------------------------------------------------+"<<G4endl;
88 #endif
89 
90  // UserInitialization classes (mandatory)
91  G4cout<<"# GFlash Example: Detector Construction"<<G4endl;
92  auto detector = new ExGflash2DetectorConstruction();
93  detector->RegisterParallelWorld(new ExGflash2ParallelWorld("parallelWorld"));
94  runManager->SetUserInitialization(detector);
95 
96  // G4cout<<"# GFlash Example: Physics "<<G4endl;
97  // -- Select a physics list:
98  G4VModularPhysicsList* physicsList = new FTFP_BERT();
99  // -- Create a fast simulation physics constructor, used to augment
100  // -- the above physics list to allow for fast simulation:
101  G4FastSimulationPhysics* fastSimulationPhysics = new G4FastSimulationPhysics();
102  // -- We now configure the fastSimulationPhysics object.
103  // -- The gflash model (GFlashShowerModel, see ExGflashDetectorConstruction.cc)
104  // -- is applicable to e+ and e- : we augment the physics list for these
105  // -- particles (by adding a G4FastSimulationManagerProcess with below's
106  // -- calls), this will make the fast simulation to be activated:
107  fastSimulationPhysics->ActivateFastSimulation("e-", "parallelWorld");
108  fastSimulationPhysics->ActivateFastSimulation("e+", "parallelWorld");
109  // -- Register this fastSimulationPhysics to the physicsList,
110  // -- when the physics list will be called by the run manager
111  // -- (will happen at initialization of the run manager)
112  // -- for physics process construction, the fast simulation
113  // -- configuration will be applied as well.
114  physicsList->RegisterPhysics( fastSimulationPhysics );
115  runManager->SetUserInitialization(physicsList);
116 
117  // Action initialization:
119 
120  G4VisManager* visManager = new G4VisExecutive;
121  visManager->Initialize();
122 
123  G4UImanager* UImanager = G4UImanager::GetUIpointer();
124  UImanager->ApplyCommand("/run/verbose 0");
125  runManager->Initialize();
126  UImanager->ApplyCommand("/Step/Verbose 0");
127 
128  if (ui) // Define UI terminal for interactive mode
129  {
130  UImanager->ApplyCommand("/control/execute vis.mac");
131  ui->SessionStart();
132  delete ui;
133  }
134  else // Batch mode
135  {
136  G4String s=*(argv+1);
137  UImanager->ApplyCommand("/control/execute "+s);
138  }
139 
140  delete visManager;
141  delete runManager;
142 
143  timer.Stop();
144  G4cout << G4endl;
145  G4cout << "******************************************";
146  G4cout << G4endl;
147  G4cout << "Total Real Elapsed Time is: "<< timer.GetRealElapsed();
148  G4cout << G4endl;
149  G4cout << "Total System Elapsed Time: " << timer.GetSystemElapsed();
150  G4cout << G4endl;
151  G4cout << "Total GetUserElapsed Time: " << timer.GetUserElapsed();
152  G4cout << G4endl;
153  G4cout << "******************************************";
154  G4cout << G4endl;
155 
156  return 0;
157 }
158 
159 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......