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G4PolarizationManager.hh
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file G4PolarizationManager.hh
1
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// GEANT4 Class header file
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//
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//
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// File name: G4PolarizationManager
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//
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// Author: Andreas Schaelicke
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//
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// Creation date: 01.05.2005
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//
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// Modifications:
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// 12-08-06 Helper routines are moved to G4PolarizationHelper
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//
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// Class Description:
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//
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// Provides polarization information for logical volumes, and some basic
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// transformation routines.
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#ifndef G4PolarizationManager_h
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#define G4PolarizationManager_h 1
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#include "
globals.hh
"
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#include <vector>
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#include "
G4ThreeVector.hh
"
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#include <map>
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class
G4LogicalVolume
;
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class
G4PolarizationMessenger
;
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typedef
std::map<G4LogicalVolume*,G4ThreeVector>
PolarizationMap
;
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class
G4PolarizationManager
{
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public
:
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virtual
~G4PolarizationManager
();
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static
G4PolarizationManager
*
GetInstance
();
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static
void
Dispose
();
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void
ListVolumes
();
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inline
void
Clean
();
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void
SetVolumePolarization
(
G4LogicalVolume
* lVol,
const
G4ThreeVector
& pol);
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void
SetVolumePolarization
(
const
G4String
& lVolName,
const
G4ThreeVector
& pol);
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inline
const
G4ThreeVector
&
GetVolumePolarization
(
G4LogicalVolume
* lVol)
const
;
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inline
bool
IsPolarized
(
G4LogicalVolume
* lVol)
const
;
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inline
void
SetVerbose
(
G4int
val);
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inline
G4int
GetVerbose
()
const
;
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inline
void
SetActivated
(
G4bool
val);
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inline
bool
IsActivated
()
const
;
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private
:
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G4PolarizationManager
();
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G4ThreeVector
zeroPolarization
;
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PolarizationMap
volumePolarizations
;
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G4PolarizationMessenger
*
messenger
;
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G4int
verboseLevel
;
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G4bool
activated
;
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static
G4ThreadLocal
G4PolarizationManager
*
instance
;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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inline
const
G4ThreeVector
&
G4PolarizationManager::GetVolumePolarization
(
G4LogicalVolume
* lVol)
const
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{
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if
(!
activated
)
return
zeroPolarization
;
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PolarizationMap::const_iterator cit=
volumePolarizations
.find(lVol);
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if
(cit!=
volumePolarizations
.end())
return
cit->second;
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return
zeroPolarization
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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inline
bool
G4PolarizationManager::IsPolarized
(
G4LogicalVolume
* lVol)
const
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{
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if
(!
activated
)
return
false
;
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PolarizationMap::const_iterator cit=
volumePolarizations
.find(lVol);
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return
(cit!=
volumePolarizations
.end());
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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inline
void
G4PolarizationManager::SetVerbose
(
G4int
val) {
verboseLevel
= val; }
116
inline
G4int
G4PolarizationManager::GetVerbose
()
const
{
return
verboseLevel
; }
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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inline
void
G4PolarizationManager::SetActivated
(
G4bool
val) {
activated
= val; }
121
inline
bool
G4PolarizationManager::IsActivated
()
const
{
return
activated
; }
122
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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inline
void
G4PolarizationManager::Clean
() {
volumePolarizations
.clear(); }
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
128
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#endif
130
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G4PolarizationManager.hh
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Jin Huang
. updated:
Wed Jun 29 2022 17:25:33
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