101 "motherForSlices.logical");
109 const G4int nSlices(20);
125 motherForSlicesLogical,
148 motherForSlicesLogical,
149 "motherForSlices.physical",
150 logicalParallelWorld,
164 biasingOperator->SetParallelWorld(
GetWorld() );
168 biasingOperator->AttachTo(slice);
179 G4int importance = 1;
180 for (
G4int iReplica = 0 ; iReplica < nReplica ; iReplica++ )
182 (biasingOperator->GetImportanceMap())[ iReplica ] = importance;