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G4VRML2FileSceneHandler.hh
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the newest version in sPHENIX GitHub for file G4VRML2FileSceneHandler.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// G4VRML2FileSceneHandler.hh
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// Satoshi Tanaka & Yasuhide Sawada
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#ifndef G4VRML2FILE_SCENE_HANDLER_HH
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#define G4VRML2FILE_SCENE_HANDLER_HH
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#include <fstream>
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#include "
globals.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4VSceneHandler.hh
"
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class
G4VRML2File
;
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class
G4VisAttributes
;
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class
G4VRML2FileSceneHandler
:
public
G4VSceneHandler
{
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friend
class
G4VRML2FileViewer
;
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// methods (public)
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public
:
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G4VRML2FileSceneHandler
(
G4VRML2File
&
system
,
const
G4String
&
name
=
""
);
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virtual
~G4VRML2FileSceneHandler
();
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void
AddSolid
(
const
G4Box
&);
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void
AddSolid
(
const
G4Cons
&);
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void
AddSolid
(
const
G4Tubs
&);
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void
AddSolid
(
const
G4Trd
&);
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void
AddSolid
(
const
G4Trap
&);
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void
AddSolid
(
const
G4Sphere
&);
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void
AddSolid
(
const
G4Para
&);
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void
AddSolid
(
const
G4Torus
&);
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void
AddSolid
(
const
G4Polycone
& polycone ) {
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G4VSceneHandler::AddSolid
(polycone);
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}
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void
AddSolid
(
const
G4Polyhedra
& polyhedra) {
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G4VSceneHandler::AddSolid
(polyhedra);
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}
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void
AddSolid
(
const
G4Orb
& orb ) {
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G4VSceneHandler::AddSolid
(orb);
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}
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void
AddSolid
(
const
G4Ellipsoid
& ellipsoid) {
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G4VSceneHandler::AddSolid
(ellipsoid);
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}
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void
AddSolid
(
const
G4TessellatedSolid
& tess) {
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G4VSceneHandler::AddSolid
(tess);
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}
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void
AddSolid
(
const
G4VSolid
&);
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void
AddCompound
(
const
G4VTrajectory
& traj) {
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G4VSceneHandler::AddCompound
(traj);
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}
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void
AddCompound
(
const
G4VHit
& hit) {
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G4VSceneHandler::AddCompound
(hit);
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}
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void
AddCompound
(
const
G4VDigi
& digi) {
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G4VSceneHandler::AddCompound
(digi);
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}
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void
AddCompound
(
const
G4THitsMap<G4double>
&
hits
) {
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G4VSceneHandler::AddCompound
(hits);
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}
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void
AddCompound
(
const
G4THitsMap<G4StatDouble>
&
hits
) {
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G4VSceneHandler::AddCompound
(hits);
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}
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void
BeginPrimitives
(
const
G4Transform3D
& objectTransformation);
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void
EndPrimitives
();
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void
AddPrimitive
(
const
G4Polyline
&);
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void
AddPrimitive
(
const
G4Polyhedron
&);
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void
AddPrimitive
(
const
G4Text
&);
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void
AddPrimitive
(
const
G4Circle
&);
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void
AddPrimitive
(
const
G4Square
&);
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void
AddPrimitive
(
const
G4Polymarker
& polymarker)
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{
G4VSceneHandler::AddPrimitive
(polymarker); }
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void
AddPrimitive
(
const
G4Scale
&
scale
)
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{
G4VSceneHandler::AddPrimitive
(scale); }
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void
ClearTransientStore
();
// Used for triggering detector re-drawing.
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void
BeginModeling
();
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void
EndModeling
();
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void
VRMLBeginModeling
();
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void
VRMLEndModeling
();
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void
connectPort
();
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void
closePort
();
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// methods (private)
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private
:
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void
SendMaterialNode
(
const
G4VisAttributes
* pAV );
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void
SendMaterialNode
();
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void
SendLineColor
(
const
G4VisAttributes
* pAV );
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void
SendMarkerColor
(
const
G4VMarker
& mark ) ;
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void
SendMarkerWorldPosition
(
const
G4VMarker
& mark ) ;
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G4double
GetMarkerHalfSize
(
const
G4VMarker
& mark ) ;
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void
GetMarkerWorldPosition
(
const
G4VMarker
& mark ,
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double
* pX ,
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double
* pY ,
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double
* pZ ) ;
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G4bool
isConnected
() {
return
fFlagDestOpen
; }
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G4bool
IsPVPickable
() {
return
fPVPickable
;}
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void
SetPVPickability
(
G4bool
on_off ) {
fPVPickable
= on_off ;}
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G4double
SetPVTransparency
() ;
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G4double
GetPVTransparency
() {
return
fPVTransparency
; }
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// data
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private
:
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char
fVRMLFileDestDir
[256] ;
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char
fVRMLFileName
[256] ;
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G4VRML2File
&
fSystem
;
// Graphics system for this scene.
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G4bool
fFlagDestOpen
;
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G4int
fMaxFileNum
;
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G4bool
fPVPickable
;
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G4double
fPVTransparency
;
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static
G4int
fSceneIdCount
;
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public
:
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std::ofstream
fDest
;
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};
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#endif //G4VRML2FILE_SCENE_HANDLER_HH
geant4
tree
geant4-10.6-release
source
visualization
VRML
include
G4VRML2FileSceneHandler.hh
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:58
using
1.8.2 with
ECCE GitHub integration