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ScreenSD.cc
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file ScreenSD.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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#include "ScreenSD.hh"
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#include "Analysis.hh"
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#include "
G4VTouchable.hh
"
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#include "
G4Step.hh
"
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#include "
G4ios.hh
"
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#include "
G4SystemOfUnits.hh
"
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#include "
G4VProcess.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ScreenSD::ScreenSD
(
const
G4String
&
name
)
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:
G4VSensitiveDetector
(name)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ScreenSD::~ScreenSD
()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
ScreenSD::Initialize
(
G4HCofThisEvent
*
/*hce*/
)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4bool
ScreenSD::ProcessHits
(
G4Step
*
step
,
G4TouchableHistory
*
/*history*/
)
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{
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// Current track:
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const
G4Track
*
track
= step->
GetTrack
();
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// Track ID:
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G4int
ID = track->
GetTrackID
();
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// code PDG:
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G4int
pdgCode = track->
GetDefinition
()->
GetPDGEncoding
();
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// Remember preStepPoint:
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G4StepPoint
* preStepPoint = step->
GetPreStepPoint
();
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// Ekin:
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G4double
Ekin = preStepPoint->
GetKineticEnergy
();
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// Obtain local coordinates:
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const
G4VTouchable
* touchable = preStepPoint->
GetTouchable
();
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G4ThreeVector
globalPosition = preStepPoint->
GetPosition
();
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G4ThreeVector
localPosition
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= touchable->
GetHistory
()->
GetTopTransform
().
TransformPoint
(globalPosition);
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// // Example for obtaining the local direction:
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// G4ThreeVector globalDirection = preStepPoint->GetMomentumDirection();
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// G4ThreeVector localDirection
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// = touchable->GetHistory()->GetTopTransform().TransformAxis(localDirection);
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// Time
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G4double
time
= preStepPoint->
GetGlobalTime
();
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// Store hit in the ntuple
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G4AnalysisManager
* analysisManager =
G4AnalysisManager::Instance
();
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analysisManager->
FillNtupleIColumn
(0, ID);
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analysisManager->
FillNtupleIColumn
(1, pdgCode);
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analysisManager->
FillNtupleDColumn
(2, Ekin/
MeV
);
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analysisManager->
FillNtupleDColumn
(3, localPosition.
x
()/
cm
);
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analysisManager->
FillNtupleDColumn
(4, localPosition.
y
()/
cm
);
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analysisManager->
FillNtupleDColumn
(5, time/
ns
);
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analysisManager->
AddNtupleRow
();
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return
true
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
ScreenSD::EndOfEvent
(
G4HCofThisEvent
*
/*hce*/
)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ScreenSD.cc
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:10
using
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