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G4RPGProtonInelastic.hh
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25 //
26 //
27 // Author: D. H. Wright
28 // Date: 28 December 2007
29 //
30 
31 // Class Description:
32 // Final state production model for proton inelastic scattering
33 // using the re-parameterized Gheisha model
34 
35 #ifndef G4RPGProtonInelastic_h
36 #define G4RPGProtonInelastic_h 1
37 
38 
39 #include "G4RPGNucleonInelastic.hh"
40 
41 
43  {
44  public:
45 
46  G4RPGProtonInelastic() : G4RPGNucleonInelastic("RPGProtonInelastic")
47  {}
48 
50  {}
51 
53  G4Nucleus& targetNucleus);
54 
55  private:
56 
57  void InitialCollision(
59  G4int& vecLen,
60  G4ReactionProduct& currentParticle,
61  G4ReactionProduct& targetParticle,
62  G4bool& incidentHasChanged,
63  G4bool& targetHasChanged);
64 
65  void SlowProton(const G4HadProjectile* originalIncident,
66  G4Nucleus& targetNucleus);
67 
68  };
69 
70 #endif
71