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G4RayTracer.cc
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27 
28 #include "G4RayTracer.hh"
29 #include "G4RayTracerFeatures.hh"
31 #include "G4RayTracerViewer.hh"
32 #ifdef G4MULTITHREADED
33 #include "G4TheMTRayTracer.hh"
34 #else
35 #include "G4TheRayTracer.hh"
36 #endif
37 
39  G4VGraphicsSystem("RayTracer",
40  "RayTracer",
42  G4VGraphicsSystem::threeD)
43 {
44 #ifdef G4MULTITHREADED
45  theRayTracer = new G4TheMTRayTracer; // Establish default ray tracer.
46 #else
47  theRayTracer = new G4TheRayTracer; // Establish default ray tracer.
48 #endif
49 }
50 
52 {
53  delete theRayTracer;
54 }
55 
57  G4VSceneHandler* pScene = new G4RayTracerSceneHandler (*this, name);
58  return pScene;
59 }
60 
62  const G4String& name) {
63  G4VViewer* pViewer = new G4RayTracerViewer
64  (sceneHandler, name, theRayTracer);
65  if (pViewer) {
66  if (pViewer->GetViewId() < 0) {
67  G4cout <<
68  "G4RayTracer::CreateViewer: ERROR flagged by negative"
69  " view id in G4RayTracerViewer creation."
70  "\n Destroying view and returning null pointer."
71  << G4endl;
72  delete pViewer;
73  pViewer = 0;
74  }
75  }
76  else {
77  G4cout <<
78  "G4RayTracer::CreateViewer: ERROR: null pointer on new G4RayTracerViewer."
79  << G4endl;
80  }
81  return pViewer;
82 }