ECCE @ EIC Software
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4XXXStoredSceneHandler Member List

This is the complete list of members for G4XXXStoredSceneHandler, including all inherited members.

AddCompound(const G4VTrajectory &)G4VSceneHandlervirtual
AddCompound(const G4VHit &)G4VSceneHandlervirtual
AddCompound(const G4VDigi &)G4VSceneHandlervirtual
AddCompound(const G4THitsMap< G4double > &)G4VSceneHandlervirtual
AddCompound(const G4THitsMap< G4StatDouble > &)G4VSceneHandlervirtual
AddPrimitive(const G4Polyline &)G4XXXStoredSceneHandlervirtual
AddPrimitive(const G4Text &)G4XXXStoredSceneHandlervirtual
AddPrimitive(const G4Circle &)G4XXXStoredSceneHandlervirtual
AddPrimitive(const G4Square &)G4XXXStoredSceneHandlervirtual
AddPrimitive(const G4Polyhedron &)G4XXXStoredSceneHandlervirtual
AddPrimitive(const G4Polymarker &polymarker)G4XXXStoredSceneHandlerinlinevirtual
AddPrimitive(const G4Scale &scale)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Box &)G4XXXStoredSceneHandlervirtual
AddSolid(const G4Cons &cons)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Tubs &tubs)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Trd &trd)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Trap &trap)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Sphere &sphere)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Para &para)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Torus &torus)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Polycone &polycone)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Polyhedra &polyhedra)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Orb &orb)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4Ellipsoid &ellipsoid)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4TessellatedSolid &tess)G4XXXStoredSceneHandlerinlinevirtual
AddSolid(const G4VSolid &solid)G4XXXStoredSceneHandlerinlinevirtual
AddSolidT(const T &solid)G4VSceneHandler
AddSolidWithAuxiliaryEdges(const T &solid)G4VSceneHandler
AddViewerToList(G4VViewer *pView)G4VSceneHandler
BeginModeling()G4VSceneHandlervirtual
BeginPrimitives(const G4Transform3D &objectTransformation)G4XXXStoredSceneHandlervirtual
BeginPrimitives2D(const G4Transform3D &objectTransformation=G4Transform3D())G4VSceneHandlervirtual
ClearStore()G4XXXStoredSceneHandlervirtual
ClearTransientStore()G4XXXStoredSceneHandlervirtual
CreateCutawaySolid()G4VSceneHandlerprotectedvirtual
CreateModelingParameters()G4VSceneHandler
CreateSectionSolid()G4VSceneHandlerprotectedvirtual
DrawEndOfRunModels()G4VSceneHandler
DrawEvent(const G4Event *)G4VSceneHandler
EndModeling()G4VSceneHandlervirtual
EndPrimitives()G4XXXStoredSceneHandlervirtual
EndPrimitives2D()G4VSceneHandlervirtual
fCurrentItemG4XXXStoredSceneHandlerprotected
fIdentityTransformationG4VSceneHandlerprotected
fMarkForClearingTransientStoreG4VSceneHandlerprotected
fNameG4VSceneHandlerprotected
fNestingDepthG4VSceneHandlerprotected
fObjectTransformationG4VSceneHandlerprotected
fPermanentsG4XXXStoredSceneHandlerprotected
fpModelG4VSceneHandlerprotected
fProcessing2DG4VSceneHandlerprotected
fProcessingSolidG4VSceneHandlerprotected
fpSceneG4VSceneHandlerprotected
fpViewerG4VSceneHandlerprotected
fpVisAttribsG4VSceneHandlerprotected
fReadyForTransientsG4VSceneHandlerprotected
fSceneHandlerIdG4VSceneHandlerprotected
fSceneIdCountG4XXXStoredSceneHandlerprotectedstatic
fStoreG4XXXStoredSceneHandlerprotected
fSystemG4VSceneHandlerprotected
fTransientsG4XXXStoredSceneHandlerprotected
fTransientsDrawnThisEventG4VSceneHandlerprotected
fTransientsDrawnThisRunG4VSceneHandlerprotected
fViewCountG4VSceneHandlerprotected
fViewerListG4VSceneHandlerprotected
G4VGraphicsScene()G4VGraphicsScene
G4VSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="")G4VSceneHandler
G4XXXStoredSceneHandler(G4VGraphicsSystem &system, const G4String &name)G4XXXStoredSceneHandler
G4XXXStoredViewer classG4XXXStoredSceneHandlerfriend
GetAuxEdgeVisible(const G4VisAttributes *)G4VSceneHandler
GetColor()G4VSceneHandler
GetColour()G4VSceneHandler
GetCurrentViewer() const G4VSceneHandler
GetDrawingStyle(const G4VisAttributes *)G4VSceneHandler
GetExtent() const G4VSceneHandlervirtual
GetGraphicsSystem() const G4VSceneHandler
GetLineWidth(const G4VisAttributes *)G4VSceneHandler
GetMarkerDiameter(const G4VMarker &, MarkerSizeType &)G4VSceneHandler
GetMarkerRadius(const G4VMarker &, MarkerSizeType &)G4VSceneHandler
GetMarkerSize(const G4VMarker &, MarkerSizeType &)G4VSceneHandler
GetMarkForClearingTransientStore() const G4VSceneHandler
GetModel() const G4VSceneHandler
GetName() const G4VSceneHandler
GetNoOfSides(const G4VisAttributes *)G4VSceneHandler
GetNumberOfCloudPoints(const G4VisAttributes *) const G4VSceneHandler
GetObjectTransformation() const G4VSceneHandler
GetScene() const G4VSceneHandler
GetSceneHandlerId() const G4VSceneHandler
GetTextColor(const G4Text &)G4VSceneHandler
GetTextColour(const G4Text &)G4VSceneHandler
GetTransientsDrawnThisEvent() const G4VSceneHandler
GetTransientsDrawnThisRun() const G4VSceneHandler
GetViewCount() const G4VSceneHandler
GetViewerList() const G4VSceneHandler
IncrementViewCount()G4VSceneHandler
IsReadyForTransients() const G4VSceneHandler
LoadAtts(const G4Visible &, G4AttHolder *)G4VSceneHandlerprotected
MarkerSizeType enum nameG4VSceneHandler
PostAddSolid()G4XXXStoredSceneHandlervirtual
PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)G4XXXStoredSceneHandlervirtual
ProcessScene()G4VSceneHandlerprotectedvirtual
RemoveViewerFromList(G4VViewer *pView)G4VSceneHandler
RequestPrimitives(const G4VSolid &solid)G4VSceneHandlerprotectedvirtual
screen enum valueG4VSceneHandler
SetCurrentViewer(G4VViewer *)G4VSceneHandler
SetMarkForClearingTransientStore(G4bool)G4VSceneHandler
SetModel(G4VModel *)G4VSceneHandler
SetName(const G4String &)G4VSceneHandler
SetObjectTransformation(const G4Transform3D &)G4VSceneHandler
SetScene(G4Scene *)G4VSceneHandlervirtual
SetTransientsDrawnThisEvent(G4bool)G4VSceneHandler
SetTransientsDrawnThisRun(G4bool)G4VSceneHandler
SetViewerList()G4VSceneHandler
Store typedefG4XXXStoredSceneHandlerprotected
StoreIterator typedefG4XXXStoredSceneHandlerprotected
world enum valueG4VSceneHandler
~G4VGraphicsScene()G4VGraphicsScenevirtual
~G4VSceneHandler()G4VSceneHandlervirtual
~G4XXXStoredSceneHandler()G4XXXStoredSceneHandlervirtual