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G4FukuiRendererViewer.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
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// FukuiRenderer viewer - opens window, hard copy, etc.
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//=================//
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#ifdef G4VIS_BUILD_DAWN_DRIVER
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//=================//
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#ifndef G4FUKUI_RENDERER_VIEWER_HH
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#define G4FUKUI_RENDERER_VIEWER_HH
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#include "
G4VViewer.hh
"
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#include "
globals.hh
"
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class
G4FukuiRendererSceneHandler ;
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class
G4FukuiRendererViewer:
public
G4VViewer
{
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public
:
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enum
FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
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//----- constructor and destructor
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G4FukuiRendererViewer (G4FukuiRendererSceneHandler& scene,
const
G4String
&
name
);
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virtual
~G4FukuiRendererViewer ();
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//----- overriding base class methods
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void
SetView
();
// Do nothing. SendViewParameters will do its job.
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void
ClearView
();
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void
DrawView
();
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void
ShowView
();
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//---- methods inherent to this class
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void
Wait() ;
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void
SendViewParameters () ;
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void
SendDevice( FRDEV dev );
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void
SendDrawingStyle() ;
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private
:
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G4FukuiRendererSceneHandler&
fSceneHandler
;
// Reference to Graphics Scene for this view.
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};
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#endif
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#endif //G4VIS_BUILD_DAWN_DRIVER
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FukuiRenderer
include
G4FukuiRendererViewer.hh
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