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G4OpenGLImmediateSceneHandler.hh
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29 // Andrew Walkden 10th February 1997
30 // G4OpenGLImmediateSceneHandler - no Display lists.
31 
32 #if defined (G4VIS_BUILD_OPENGL_DRIVER) || defined (G4VIS_USE_OPENGL)
33 
34 #ifndef G4OPENGLIMMEDIATESCENEHANDLER_HH
35 #define G4OPENGLIMMEDIATESCENEHANDLER_HH
36 
37 #include "G4OpenGLSceneHandler.hh"
38 #include "globals.hh"
39 
40 class G4OpenGLImmediate;
41 
42 class G4OpenGLImmediateSceneHandler: public G4OpenGLSceneHandler {
43 
44 public:
45 
46  G4OpenGLImmediateSceneHandler (G4VGraphicsSystem& system, const G4String& name);
47  virtual ~G4OpenGLImmediateSceneHandler ();
48  void BeginPrimitives (const G4Transform3D& objectTransformation);
49  void EndPrimitives ();
50  void BeginPrimitives2D (const G4Transform3D& objectTransformation);
51  void EndPrimitives2D ();
52  void BeginModeling ();
53  void EndModeling ();
54  void AddPrimitive (const G4Polyline&);
55  void AddPrimitive (const G4Polymarker&);
56  void AddPrimitive (const G4Text& text);
57  void AddPrimitive (const G4Circle&);
58  void AddPrimitive (const G4Square&);
59  void AddPrimitive (const G4Scale& scale);
60  void AddPrimitive (const G4Polyhedron&);
61 
62 protected:
63 
64  G4bool AddPrimitivePreamble(const G4VMarker& visible);
65  G4bool AddPrimitivePreamble(const G4Polyline& visible);
66  G4bool AddPrimitivePreamble(const G4Polyhedron& visible);
67 
68  void ClearTransientStore ();
69 
70  static G4int fSceneIdCount; // static counter for OpenGLImmediate scenes.
71  private:
72  bool AddPrimitivePreambleInternal(const G4Visible& visible, bool isMarker, bool isPolyline);
73 };
74 
75 #endif
76 
77 #endif