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G4PSSphereSurfaceCurrent.hh
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28 
29 #ifndef G4PSSphereSurfaceCurrent_h
30 #define G4PSSphereSurfaceCurrent_h 1
31 
32 #include "G4VPrimitiveScorer.hh"
33 #include "G4THitsMap.hh"
34 
35 #include "G4Sphere.hh"
36 #include "G4PSDirectionFlag.hh"
38 // (Description)
39 // This is a primitive scorer class for scoring Surface Current.
40 // Current version assumes only for G4Sphere shape, and the surface
41 // is defined at the inside of the sphere.
42 // The current is given in the unit of area.
43 // e.g. (Number of tracks)/mm2.
44 //
45 // Surface is defined at the inside of sphere.
46 // Direction -Rmin +Rmax
47 // 0 IN || OUT ->|<- | fCurrent_InOut
48 // 1 IN ->| | fCurrent_In
49 // 2 OUT |<- | fCurrent_Out
50 //
51 // Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
52 // 17-Nov-2005 Bug fix. square definition.
53 // 31-Mar-2007 T.Aso, Add option for normalizing by the area.
54 // 2010-07-22 Introduce Unit specification.
55 //
57 
59 {
60 
61  public: // with description
62  G4PSSphereSurfaceCurrent(G4String name, G4int direction, G4int depth=0);
63  G4PSSphereSurfaceCurrent(G4String name, G4int direction,
64  const G4String& unit, G4int depth=0);
65  virtual ~G4PSSphereSurfaceCurrent();
66 
67  inline void Weighted(G4bool flg=true) { weighted = flg; }
68  // Multiply track weight
69  inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
70  // Divided by Area.
71 
72  protected: // with description
75 
76  public:
77  virtual void Initialize(G4HCofThisEvent*);
78  virtual void EndOfEvent(G4HCofThisEvent*);
79  virtual void clear();
80  virtual void DrawAll();
81  virtual void PrintAll();
82 
83  virtual void SetUnit(const G4String& unit);
84 
85  protected:
86  virtual void DefineUnitAndCategory();
87 
88  private:
94 
95 };
96 
97 #endif
98