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ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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#include <coresoftware/blob/master/simulation/g4simulation/g4detectors/PHG4SectorConstructor.h>
Collaboration diagram for PHG4Sector::Layer:Public Member Functions | |
| Layer (const std::string &_name, const std::string &_material, double _depth, double _percentage_filled, bool _active) | |
Public Attributes | |
| std::string | name |
| name base for this layer | |
| std::string | material |
| material name in G4 | |
| double | depth |
| depth in G4 units | |
| double | percentage_filled |
| percentage filled | |
| bool | active |
| whether it is active | |
layer description data use GEANT units!
Definition at line 39 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 39 of file PHG4SectorConstructor.h
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inline |
| _name | name base for this layer |
| _material | material name in G4 |
| _depth | depth in G4 units |
| _percentage_filled | percentage filled |
| _active | whether it is active |
Definition at line 42 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 42 of file PHG4SectorConstructor.h
| bool PHG4Sector::Layer::active |
whether it is active
Definition at line 79 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 79 of file PHG4SectorConstructor.h
Referenced by PHG4Sector::PHG4SectorConstructor::Construct_Sectors().
| double PHG4Sector::Layer::depth |
depth in G4 units
Definition at line 73 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 73 of file PHG4SectorConstructor.h
Referenced by PHG4Sector::PHG4SectorConstructor::Construct_Sectors().
| std::string PHG4Sector::Layer::material |
material name in G4
Definition at line 70 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 70 of file PHG4SectorConstructor.h
Referenced by emcalc_gui.MainWindow::cb_select_material(), emcalc_gui.MainWindow::cb_show_plot(), and PHG4Sector::PHG4SectorConstructor::Construct_Sectors().
| std::string PHG4Sector::Layer::name |
name base for this layer
Definition at line 67 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 67 of file PHG4SectorConstructor.h
Referenced by PHG4Sector::PHG4SectorConstructor::Construct_Sectors(), source.g4viscp.G4Scene::create_scene(), mcscore.MCParticle::printout(), and source.g4viscp.G4Scene::update_scene().
| double PHG4Sector::Layer::percentage_filled |
percentage filled
Definition at line 76 of file PHG4SectorConstructor.h.
View newest version in sPHENIX GitHub at line 76 of file PHG4SectorConstructor.h
Referenced by PHG4Sector::PHG4SectorConstructor::Construct_Sectors().