ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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#include <utility>
#include "Acts/Material/MaterialProperties.hpp"
#include "Acts/Utilities/Units.hpp"
Go to the source code of this file.
Namespaces | |
namespace | Acts |
Set the Geometry Context PLUGIN. | |
Functions | |
float | Acts::computeEnergyLossBethe (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::deriveEnergyLossBetheQOverP (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeEnergyLossLandau (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::deriveEnergyLossLandauQOverP (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeEnergyLossLandauSigma (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeEnergyLossLandauSigmaQOverP (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeEnergyLossRadiative (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::deriveEnergyLossRadiativeQOverP (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeEnergyLossMean (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::deriveEnergyLossMeanQOverP (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeEnergyLossMode (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::deriveEnergyLossModeQOverP (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |
float | Acts::computeMultipleScatteringTheta0 (const MaterialProperties &slab, int pdg, float m, float qOverP, float q=UnitConstants::e) |