|
| PyG4VisManager () |
|
| ~PyG4VisManager () |
|
virtual void | RegisterGraphicsSystems () |
|
virtual void | RegisterModelFactories () |
|
virtual | ~G4VisManager () |
|
void | Initialise () |
|
void | Initialize () |
|
void | RegisterRunDurationUserVisAction (const G4String &name, G4VUserVisAction *, const G4VisExtent &=G4VisExtent()) |
|
void | RegisterEndOfEventUserVisAction (const G4String &name, G4VUserVisAction *, const G4VisExtent &=G4VisExtent()) |
|
void | RegisterEndOfRunUserVisAction (const G4String &name, G4VUserVisAction *, const G4VisExtent &=G4VisExtent()) |
|
void | SetUserAction (G4VUserVisAction *pVisAction, const G4VisExtent &=G4VisExtent()) |
|
void | SetUserActionExtent (const G4VisExtent &) |
|
G4bool | RegisterGraphicsSystem (G4VGraphicsSystem *) |
|
void | RegisterModelFactory (G4TrajDrawModelFactory *factory) |
|
void | RegisterModel (G4VTrajectoryModel *model) |
|
void | RegisterModelFactory (G4TrajFilterFactory *factory) |
|
void | RegisterModel (G4VFilter< G4VTrajectory > *filter) |
|
void | RegisterModelFactory (G4HitFilterFactory *factory) |
|
void | RegisterModel (G4VFilter< G4VHit > *filter) |
|
void | RegisterModelFactory (G4DigiFilterFactory *factory) |
|
void | RegisterModel (G4VFilter< G4VDigi > *filter) |
|
void | SelectTrajectoryModel (const G4String &model) |
|
void | RegisterMessenger (G4UImessenger *messenger) |
|
void | Draw (const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4Scale &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw2D (const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw2D (const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw2D (const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw2D (const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw2D (const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw2D (const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4VTrajectory &) |
|
void | Draw (const G4VHit &) |
|
void | Draw (const G4VDigi &) |
|
void | Draw (const G4LogicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4VPhysicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | Draw (const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | BeginDraw (const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | EndDraw () |
|
void | BeginDraw2D (const G4Transform3D &objectTransformation=G4Transform3D()) |
|
void | EndDraw2D () |
|
void | GeometryHasChanged () |
|
void | IgnoreStateChanges (G4bool) |
|
void | NotifyHandlers () |
|
void | DispatchToModel (const G4VTrajectory &) |
|
G4bool | FilterTrajectory (const G4VTrajectory &) |
|
G4bool | FilterHit (const G4VHit &) |
|
G4bool | FilterDigi (const G4VDigi &) |
|
void | CreateSceneHandler (const G4String &name="") |
|
void | CreateViewer (const G4String &name="", const G4String &XGeometry="") |
|
void | Enable () |
|
void | Disable () |
|
const G4VTrajectoryModel * | CurrentTrajDrawModel () const |
|
const std::vector
< UserVisAction > & | GetRunDurationUserVisActions () const |
|
const std::vector
< UserVisAction > & | GetEndOfEventUserVisActions () const |
|
const std::vector
< UserVisAction > & | GetEndOfRunUserVisActions () const |
|
const std::map
< G4VUserVisAction
*, G4VisExtent > & | GetUserVisActionExtents () const |
|
G4VGraphicsSystem * | GetCurrentGraphicsSystem () const |
|
G4Scene * | GetCurrentScene () const |
|
G4VSceneHandler * | GetCurrentSceneHandler () const |
|
G4VViewer * | GetCurrentViewer () const |
|
const G4GraphicsSystemList & | GetAvailableGraphicsSystems () |
|
const G4SceneHandlerList & | GetAvailableSceneHandlers () const |
|
const G4SceneList & | GetSceneList () const |
|
G4bool | GetTransientsDrawnThisRun () const |
|
G4bool | GetTransientsDrawnThisEvent () const |
|
G4bool | GetDrawEventOnlyIfToBeKept () const |
|
const G4Event * | GetRequestedEvent () const |
|
G4int | GetNKeepRequests () const |
|
G4bool | GetReviewingKeptEvents () const |
|
G4bool | GetAbortReviewKeptEvents () const |
|
const G4ViewParameters & | GetDefaultViewParameters () const |
|
void | SetCurrentGraphicsSystem (G4VGraphicsSystem *) |
|
void | SetCurrentScene (G4Scene *) |
|
void | SetCurrentSceneHandler (G4VSceneHandler *) |
|
void | SetCurrentViewer (G4VViewer *) |
|
G4SceneHandlerList & | SetAvailableSceneHandlers () |
|
G4SceneList & | SetSceneList () |
|
void | SetVerboseLevel (G4int) |
|
void | SetVerboseLevel (const G4String &) |
|
void | SetVerboseLevel (Verbosity) |
|
void | SetEventRefreshing (G4bool) |
|
void | ResetTransientsDrawnFlags () |
|
void | SetTransientsDrawnThisRun (G4bool) |
|
void | SetTransientsDrawnThisEvent (G4bool) |
|
void | SetDrawEventOnlyIfToBeKept (G4bool) |
|
void | SetRequestedEvent (const G4Event *) |
|
void | SetReviewingKeptEvents (G4bool) |
|
void | SetAbortReviewKeptEvents (G4bool) |
|
void | SetDefaultViewParameters (const G4ViewParameters &) |
|
G4String | ViewerShortName (const G4String &viewerName) const |
|
G4VViewer * | GetViewer (const G4String &viewerName) const |
|
| G4VVisManager () |
|
virtual | ~G4VVisManager () |
|
Definition at line 40 of file pyG4VisManager.cc.
View newest version in sPHENIX GitHub at line 40 of file pyG4VisManager.cc