#include <fstream>
#include <vector>
#include "Acts/Utilities/Definitions.hpp"
Go to the source code of this file.
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void | FW::Obj::writeVTN (std::ofstream &stream, VtnCounter &vtnCounter, double scalor, const Acts::Vector3D &vertex, const std::string &vtntype="v", bool point=false) |
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void | FW::Obj::constructVerticalFaces (std::ofstream &stream, unsigned int start, const std::vector< unsigned int > &vsides) |
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void | FW::Obj::writePlanarFace (std::ofstream &stream, VtnCounter &vtnCounter, double scalor, const std::vector< Acts::Vector3D > &vertices, double thickness=0., const std::vector< unsigned int > &vsides={}) |
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void | FW::Obj::writeTube (std::ofstream &stream, VtnCounter &vtnCounter, double scalor, unsigned int nSegments, const Acts::Transform3D &transform, double r, double hZ, double thickness=0.) |
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Acts::Vector3D | FW::Obj::calculateBezierPoint (double t, const Acts::Vector3D &p0, const Acts::Vector3D &p1, const Acts::Vector3D &p2, const Acts::Vector3D &p3) |
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